Connect Cobot and Unity to Build Intelligent Automations

Choose a Trigger

Cobot

When this happens...

Choose an Action

Unity

Automatically do this!

Actions and Triggers

When this happensTriggers

A trigger is an event that starts a workflow.

Booking Created

Booking Created

Triggers when a booking is made.

Booking Will Begin

Booking Will Begin

Triggers when a booking is about to begin.

Event Published

Event Published

Triggers when an admin publishes an event.

Invoice Created

Invoice Created

Triggers when an invoice is created.

External Booking Created

External Booking Created

Triggers when an external booking is created.

Membership Cancelled

Membership Cancelled

Triggers when a membership is cancelled.

Do thisActions

Action is the task that follows automatically within your Cobot integrations.

Get Memberships

Get Memberships

Listthe current members of a space.

List booking categories for a space

List booking categories for a space

List all booking calendar resources categories of a space.

List upcoming bookings for member

List upcoming bookings for member

Get a list of upcoming bookings for a member.

List recent bookings for member

List recent bookings for member

Get a list of not yet invoiced bookings for a member.

List remaining booking credits for a member

List remaining booking credits for a member

List the number of remaining booking credits for a member.

List check-ins for entire space

List check-ins for entire space

List check-ins for entire space.

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Frequently Asked Questions

How do I start an integration between Cobot and Unity?

To start, connect both your Cobot and Unity accounts to viaSocket. Once connected, you can set up a workflow where an event in Cobot triggers actions in Unity (or vice versa).

Can we customize how data from Cobot is recorded in Unity?

Absolutely. You can customize how Cobot data is recorded in Unity. This includes choosing which data fields go into which fields of Unity, setting up custom formats, and filtering out unwanted information.

How often does the data sync between Cobot and Unity?

The data sync between Cobot and Unity typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.

Can I filter or transform data before sending it from Cobot to Unity?

Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.

Is it possible to add conditions to the integration between Cobot and Unity?

Yes, you can set conditional logic to control the flow of data between Cobot and Unity. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.

Cobot

About Cobot

Cobot is a comprehensive management tool designed for coworking spaces. It helps streamline operations, manage memberships, and enhance community engagement.

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Unity

About Unity

A cross-platform real-time 3D development engine for creating interactive experiences.

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