
When this happens...

Automatically do this!
When this happensTriggers
A trigger is an event that starts a workflow.
Runs when Unity Event Occurs
Action is the task that follows automatically within your Didit integrations.
Create a verification session to verify a person or document and receive a completion callback.
Get verification decision for a session

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To start, connect both your Didit and Unity accounts to viaSocket. Once connected, you can set up a workflow where an event in Didit triggers actions in Unity (or vice versa).
Absolutely. You can customize how Didit data is recorded in Unity. This includes choosing which data fields go into which fields of Unity, setting up custom formats, and filtering out unwanted information.
The data sync between Didit and Unity typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.
Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.
Yes, you can set conditional logic to control the flow of data between Didit and Unity. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.
Didit is a comprehensive platform designed to enhance productivity and streamline task management. It offers tools for organizing tasks, setting priorities, and tracking progress, making it ideal for individuals and teams looking to boost efficiency.
Learn MoreA cross-platform real-time 3D development engine for creating interactive experiences.
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