Connect Heap Analytics and Unity to Build Intelligent Automations

Choose a Trigger

Heap Analytics

When this happens...

Choose an Action

Unity

Automatically do this!

Ready to use Heap Analytics and Unity automations

Actions and Triggers

When this happensTriggers

A trigger is an event that starts a workflow.

Unity Event Occurs

Unity Event Occurs

Runs when Unity Event Occurs

Request a new Trigger for Heap Analytics

Do thisActions

Action is the task that follows automatically within your Heap Analytics integrations.

Track Event

Track Event

Send an event to Heap

Add User to Heap

Add User to Heap

Create or update a user in Heap

Delete Users

Delete Users

Submit users for deletion

Add User Properties

Add User Properties

Add or update user properties

Request a new Action for Heap Analytics

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Frequently Asked Questions

How do I start an integration between Heap Analytics and Unity?

To start, connect both your Heap Analytics and Unity accounts to viaSocket. Once connected, you can set up a workflow where an event in Heap Analytics triggers actions in Unity (or vice versa).

Can we customize how data from Heap Analytics is recorded in Unity?

Absolutely. You can customize how Heap Analytics data is recorded in Unity. This includes choosing which data fields go into which fields of Unity, setting up custom formats, and filtering out unwanted information.

How often does the data sync between Heap Analytics and Unity?

The data sync between Heap Analytics and Unity typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.

Can I filter or transform data before sending it from Heap Analytics to Unity?

Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.

Is it possible to add conditions to the integration between Heap Analytics and Unity?

Yes, you can set conditional logic to control the flow of data between Heap Analytics and Unity. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.