Connect RepairShopr and Unity to Build Intelligent Automations

Choose a Trigger

RepairShopr

When this happens...

Choose an Action

Unity

Automatically do this!

Actions and Triggers

When this happensTriggers

A trigger is an event that starts a workflow.

Unity Event Occurs

Unity Event Occurs

Runs when Unity Event Occurs

Request a new Trigger for RepairShopr

Do thisActions

Action is the task that follows automatically within your RepairShopr integrations.

List Appointment Type

List Appointment Type

Returns the list of appointment types

List All Custom Assets

List All Custom Assets

Returns the list of all custom assets

List All Contacts

List All Contacts

Returns the list of all contacts

List All Customers

List All Customers

Returns the list of all customers

List All Estimates

List All Estimates

Returns the list of all estimates

List All Invoices

List All Invoices

Returns the list of all invoices

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Frequently Asked Questions

How do I start an integration between RepairShopr and Unity?

To start, connect both your RepairShopr and Unity accounts to viaSocket. Once connected, you can set up a workflow where an event in RepairShopr triggers actions in Unity (or vice versa).

Can we customize how data from RepairShopr is recorded in Unity?

Absolutely. You can customize how RepairShopr data is recorded in Unity. This includes choosing which data fields go into which fields of Unity, setting up custom formats, and filtering out unwanted information.

How often does the data sync between RepairShopr and Unity?

The data sync between RepairShopr and Unity typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.

Can I filter or transform data before sending it from RepairShopr to Unity?

Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.

Is it possible to add conditions to the integration between RepairShopr and Unity?

Yes, you can set conditional logic to control the flow of data between RepairShopr and Unity. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.