When this happens...
New or Update Contact

Automatically do this!
When this happensTriggers
A trigger is an event that starts a workflow.
Triggers when a contact is created or Updated.
Runs when Unity Event Occurs
Action is the task that follows automatically within your Sendme integrations.
Update contact in Sendme.
Create contact in Sendme

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To start, connect both your Sendme and Unity accounts to viaSocket. Once connected, you can set up a workflow where an event in Sendme triggers actions in Unity (or vice versa).
Absolutely. You can customize how Sendme data is recorded in Unity. This includes choosing which data fields go into which fields of Unity, setting up custom formats, and filtering out unwanted information.
The data sync between Sendme and Unity typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.
Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.
Yes, you can set conditional logic to control the flow of data between Sendme and Unity. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.
Sendme is a versatile platform designed to streamline your communication and file-sharing needs. Whether you're collaborating with a team or sharing important documents, Sendme ensures seamless and secure exchanges.
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