
When this happens...
Record Is Added Or Updated
New Record Is Created

Automatically do this!
When this happensTriggers
A trigger is an event that starts a workflow.
Runs when record is added or updated in a table.
Runs when new record is created
Runs when Unity Event Occurs
Action is the task that follows automatically within your Teable integrations.
Delete one or more records from a table and return the deleted items with clear field names.
Creates a new entry in the selected table.
Updates a record in Teable with the provided field values.
Gets a single record from a table by its record ID.

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To start, connect both your Teable and Unity accounts to viaSocket. Once connected, you can set up a workflow where an event in Teable triggers actions in Unity (or vice versa).
Absolutely. You can customize how Teable data is recorded in Unity. This includes choosing which data fields go into which fields of Unity, setting up custom formats, and filtering out unwanted information.
The data sync between Teable and Unity typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.
Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.
Yes, you can set conditional logic to control the flow of data between Teable and Unity. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.
Teable is an AI-powered platform designed to enhance productivity and collaboration through intelligent task management and automation solutions.
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