Connect Toodledo and Unity to Build Intelligent Automations

Choose a Trigger

Toodledo

When this happens...

Choose an Action

Unity

Automatically do this!

Ready to use Toodledo and Unity automations

Actions and Triggers

When this happensTriggers

A trigger is an event that starts a workflow.

New Notes Added to Folder

New Notes Added to Folder

Triggers when a new note is added to the folder you choose.

New Task Created

New Task Created

Runs when new task is created in Toodledo.

New Task Created In Folder

New Task Created In Folder

Runs when a new task is created in the specified folder.

Task Is Completed

Task Is Completed

Runs when a task is marked completed.

Task Is Starred

Task Is Starred

Runs when task is starred.

Unity Event Occurs

Unity Event Occurs

Runs when Unity Event Occurs

Request a new Trigger for Toodledo

Do thisActions

Action is the task that follows automatically within your Toodledo integrations.

List Tasks

List Tasks

List tasks from your account.

List Notes

List Notes

Retrieve notes from Toodledo, optionally filtered by date range or folder.

Create Outline

Create Outline

Adds a new outline to your Toodledo account.

Create Task

Create Task

Add a new task with title, notes, due date/time, reminders, tags, priority, goal, location, and repeat.

Delete Tasks by IDs

Delete Tasks by IDs

Permanently delete up to 50 tasks by their IDs.

Create Note

Create Note

Create a new note and optionally add it to a folder.

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Frequently Asked Questions

How do I start an integration between Toodledo and Unity?

To start, connect both your Toodledo and Unity accounts to viaSocket. Once connected, you can set up a workflow where an event in Toodledo triggers actions in Unity (or vice versa).

Can we customize how data from Toodledo is recorded in Unity?

Absolutely. You can customize how Toodledo data is recorded in Unity. This includes choosing which data fields go into which fields of Unity, setting up custom formats, and filtering out unwanted information.

How often does the data sync between Toodledo and Unity?

The data sync between Toodledo and Unity typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.

Can I filter or transform data before sending it from Toodledo to Unity?

Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.

Is it possible to add conditions to the integration between Toodledo and Unity?

Yes, you can set conditional logic to control the flow of data between Toodledo and Unity. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.