Connect Unity and OneHash Chat to Build Intelligent Automations

Choose a Trigger

Unity

When this happens...

Choose an Action

OneHash Chat

Automatically do this!

Ready to use Unity and OneHash Chat automations

Actions and Triggers

When this happensTriggers

A trigger is an event that starts a workflow.

Unity Event Occurs

Unity Event Occurs

Runs when Unity Event Occurs

New Message is Created

New Message is Created

Triggers when a new messsage is created.

New Conversation is Created

New Conversation is Created

Triggers when a new conversation is created.

Conversation is Updated

Conversation is Updated

Triggers when an existing conversation is update.

Conversation Status is Changed

Conversation Status is Changed

Triggers when a conversation status is changed.

Contact Created

Contact Created

Triggers when a new contact is created.

Do thisActions

Action is the task that follows automatically within your Unity integrations.

Create a Contact

Create a Contact

Creates a new contact.

Get all Contacts

Get all Contacts

Listing all the resolved contacts.

Get a Contact

Get a Contact

Get a contact belonging to the account using ID.

Delete a Contact

Delete a Contact

Removes an existing contact.

Update a Contact

Update a Contact

Update a contact belonging to the account using ID.

Get all Conversations Details

Get all Conversations Details

Get all details regarding a conversation with all messages in the conversation.

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Frequently Asked Questions

How do I start an integration between Unity and OneHash Chat?

To start, connect both your Unity and OneHash Chat accounts to viaSocket. Once connected, you can set up a workflow where an event in Unity triggers actions in OneHash Chat (or vice versa).

Can we customize how data from Unity is recorded in OneHash Chat?

Absolutely. You can customize how Unity data is recorded in OneHash Chat. This includes choosing which data fields go into which fields of OneHash Chat, setting up custom formats, and filtering out unwanted information.

How often does the data sync between Unity and OneHash Chat?

The data sync between Unity and OneHash Chat typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.

Can I filter or transform data before sending it from Unity to OneHash Chat?

Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.

Is it possible to add conditions to the integration between Unity and OneHash Chat?

Yes, you can set conditional logic to control the flow of data between Unity and OneHash Chat. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.

Unity

About Unity

A cross-platform real-time 3D development engine for creating interactive experiences.

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OneHash Chat

About OneHash Chat

OneHash Chat is a comprehensive communication platform designed to streamline interactions and enhance collaboration within organizations. It offers a suite of features including real-time messaging, file sharing, and integration with various business tools to ensure seamless workflow and productivity.

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