Connect Weezevent and Unity to Build Intelligent Automations

Choose a Trigger

Weezevent

When this happens...

Choose an Action

Unity

Automatically do this!

Actions and Triggers

When this happensTriggers

A trigger is an event that starts a workflow.

Participant Created

Participant Created

Runs when Participant Created

Unity Event Occurs

Unity Event Occurs

Runs when Unity Event Occurs

Request a new Trigger for Weezevent

Do thisActions

Action is the task that follows automatically within your Weezevent integrations.

Get Events

Get Events

Get events from your account

Get Event Details

Get Event Details

Fetch event details by ID

Request a new Action for Weezevent

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Frequently Asked Questions

How do I start an integration between Weezevent and Unity?

To start, connect both your Weezevent and Unity accounts to viaSocket. Once connected, you can set up a workflow where an event in Weezevent triggers actions in Unity (or vice versa).

Can we customize how data from Weezevent is recorded in Unity?

Absolutely. You can customize how Weezevent data is recorded in Unity. This includes choosing which data fields go into which fields of Unity, setting up custom formats, and filtering out unwanted information.

How often does the data sync between Weezevent and Unity?

The data sync between Weezevent and Unity typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.

Can I filter or transform data before sending it from Weezevent to Unity?

Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.

Is it possible to add conditions to the integration between Weezevent and Unity?

Yes, you can set conditional logic to control the flow of data between Weezevent and Unity. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.