Enable Integrations or automations with these events of Crowdin and Blender
Trigger when a new file has been add
Instant Triggers when a file has been deleted
Triggers when a file has been updated.
Triggers when a task is deleted.
Triggers when a file is fully translated and approved
Triggers when a file update has been reverted.
Finds a project by id
Get user's information
Creates a new project.
Creates a new label.
List all task in crowdin
Finds file by id .
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Workflow automation is the process of using technology to execute repetitive tasks with minimal human intervention, creating a seamless flow of activities.
To start, connect both your Crowdin and Blender accounts to viaSocket. Once connected, you can set up a workflow where an event in Crowdin triggers actions in Blender (or vice versa).
Absolutely. You can customize how Crowdin data is recorded in Blender. This includes choosing which data fields go into which fields of Blender, setting up custom formats, and filtering out unwanted information.
The data sync between Crowdin and Blender typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.
Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.
Yes, you can set conditional logic to control the flow of data between Crowdin and Blender. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.
Crowdin is a cloud-based solution that streamlines localization management for your team. It's the perfect place to effectively manage all of your multilingual content.
Learn MoreBlender is a powerful open-source 3D creation suite that supports the entirety of the 3D pipeline, including modeling, rigging, animation, simulation, rendering, compositing, and motion tracking. It is widely used by artists, designers, and developers for creating stunning visual effects, animations, and interactive 3D applications.
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