Integrations Fathom Animal Crossing: Pocket Camp
Fathom + Animal Crossing: Pocket Camp

Connect Fathom and Animal Crossing: Pocket Camp to Build Intelligent Automations

Choose a Trigger

Fathom

When this happens...

Choose an Action

Animal Crossing: Pocket Camp

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Enable Integrations or automations with these events of Fathom and Animal Crossing: Pocket Camp

Enable Integrations or automations with these events of Fathom and Animal Crossing: Pocket Camp

Triggers

New Action Item

New Action Item

Triggers when there's a new action item from a meeting.

New Al Summary

New Al Summary

Triggers when there's a new Al summary from a meeting.

New Recording Available

New Recording Available

Triggers when there's a new meeting recording.

New Transcript

New Transcript

Triggers when there's a new transcript from a meeting.

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Actions

List meetings

List meetings

Get a list of meetings and filter by date range, invitee domains, recorder, or team, with optional action items and CRM matches.

List Teams

List Teams

Retrieve all teams in your Fathom account.

Get summary of a Recording

Get summary of a Recording

Retrieve the AI-generated summary for a Fathom recording. If a destination URL is provided, Fathom will POST the summary there; otherwise the summary is returned in the response.

Get summary of a transcript

Get summary of a transcript

Retrieve a Fathom recording's full transcript. If a Destination URL is provided, Fathom will POST the transcript there asynchronously; otherwise the transcript is returned in the response.

List Team Members

List Team Members

Retrieve all members of the specified team. If no team is selected, returns members from all teams.

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Frequently Asked Questions

How do I start an integration between Fathom and Animal Crossing: Pocket Camp?

To start, connect both your Fathom and Animal Crossing: Pocket Camp accounts to viaSocket. Once connected, you can set up a workflow where an event in Fathom triggers actions in Animal Crossing: Pocket Camp (or vice versa).

Can we customize how data from Fathom is recorded in Animal Crossing: Pocket Camp?

Absolutely. You can customize how Fathom data is recorded in Animal Crossing: Pocket Camp. This includes choosing which data fields go into which fields of Animal Crossing: Pocket Camp, setting up custom formats, and filtering out unwanted information.

How often does the data sync between Fathom and Animal Crossing: Pocket Camp?

The data sync between Fathom and Animal Crossing: Pocket Camp typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.

Can I filter or transform data before sending it from Fathom to Animal Crossing: Pocket Camp?

Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.

Is it possible to add conditions to the integration between Fathom and Animal Crossing: Pocket Camp?

Yes, you can set conditional logic to control the flow of data between Fathom and Animal Crossing: Pocket Camp. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.

Fathom

About Fathom

Fathom is an AI-driven platform designed to enhance business analytics and decision-making processes. It provides insights and data visualization to help organizations make informed decisions.

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Animal Crossing: Pocket Camp

About Animal Crossing: Pocket Camp

Animal Crossing: Pocket Camp is a mobile game that allows players to create and manage their own campsite, interact with animal characters, and engage in various activities like fishing, bug catching, and crafting. It's a delightful and relaxing experience for fans of the Animal Crossing series.

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