IntegrationsGMassAnimal Crossing: Pocket Camp
GMass + Animal Crossing: Pocket Camp

Connect GMass and Animal Crossing: Pocket Camp to Build Intelligent Automations

Choose a Trigger

GMass

When this happens...

Choose an Action

Animal Crossing: Pocket Camp

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Enable Integrations or automations with these events of GMass and Animal Crossing: Pocket Camp

Enable Integrations or automations with these events of GMass and Animal Crossing: Pocket Camp

Triggers

Email Opened

Email Opened

Triggers when an email is opened.

Email Clicked

Email Clicked

Triggers when a link in an email is clicked.

Email Bounced

Email Bounced

Triggers when an email bounces.

Email Replied

Email Replied

Triggers when an email that is sent as part of a campaign receives a reply.

Email Sent

Email Sent

Triggers when an individual email is sent as part of a campaign. This is not the trigger for transactional emails.

Email Unsubscribed

Email Unsubscribed

Triggers when an email address is unsubscribed from your GMass account.

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Actions

Add unsubscribe

Add unsubscribe

Adds an email address to your account's unsubscribe list. This will prevent your account from sending any campaigns to this address.

Remove Email Address From Campaign

Remove Email Address From Campaign

Stops a campaign from sending to a particular email address. This is different from "Add Unsubscribe" because this is like unsubscribing an address just for a particular campaign rather than account-wide.

Send a Transactional Email

Send a Transactional Email

Sends a single transactional email.

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Frequently Asked Questions

How do I start an integration between GMass and Animal Crossing: Pocket Camp?

To start, connect both your GMass and Animal Crossing: Pocket Camp accounts to viaSocket. Once connected, you can set up a workflow where an event in GMass triggers actions in Animal Crossing: Pocket Camp (or vice versa).

Can we customize how data from GMass is recorded in Animal Crossing: Pocket Camp?

Absolutely. You can customize how GMass data is recorded in Animal Crossing: Pocket Camp. This includes choosing which data fields go into which fields of Animal Crossing: Pocket Camp, setting up custom formats, and filtering out unwanted information.

How often does the data sync between GMass and Animal Crossing: Pocket Camp?

The data sync between GMass and Animal Crossing: Pocket Camp typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.

Can I filter or transform data before sending it from GMass to Animal Crossing: Pocket Camp?

Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.

Is it possible to add conditions to the integration between GMass and Animal Crossing: Pocket Camp?

Yes, you can set conditional logic to control the flow of data between GMass and Animal Crossing: Pocket Camp. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.

GMass

About GMass

GMass is a powerful email marketing tool that integrates with Gmail to enable users to send mass emails, create email campaigns, and track their performance. It is designed to help businesses and individuals streamline their email marketing efforts directly from their Gmail account.

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Animal Crossing: Pocket Camp

About Animal Crossing: Pocket Camp

Animal Crossing: Pocket Camp is a mobile game that allows players to create and manage their own campsite, interact with animal characters, and engage in various activities like fishing, bug catching, and crafting. It's a delightful and relaxing experience for fans of the Animal Crossing series.

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