Connect Join.me and Kahoot! to Build Intelligent Automations

Choose a Trigger

Join.me

When this happens...

Choose an Action

Kahoot!

Automatically do this!

Enable Integrations or automations with these events of Join.me and Kahoot!

Enable Integrations or automations with these events of Join.me and Kahoot!

Actions

List Scheduled Meetings

List Scheduled Meetings

Get all existing Scheduled Meetings.

Request a new Action for Join.me

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Frequently Asked Questions

How do I start an integration between Join.me and Kahoot!?

To start, connect both your Join.me and Kahoot! accounts to viaSocket. Once connected, you can set up a workflow where an event in Join.me triggers actions in Kahoot! (or vice versa).

Can we customize how data from Join.me is recorded in Kahoot!?

Absolutely. You can customize how Join.me data is recorded in Kahoot!. This includes choosing which data fields go into which fields of Kahoot!, setting up custom formats, and filtering out unwanted information.

How often does the data sync between Join.me and Kahoot!?

The data sync between Join.me and Kahoot! typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.

Can I filter or transform data before sending it from Join.me to Kahoot!?

Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.

Is it possible to add conditions to the integration between Join.me and Kahoot!?

Yes, you can set conditional logic to control the flow of data between Join.me and Kahoot!. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.

Join.me

About Join.me

Join.me is a versatile online meeting and screen sharing tool that allows users to host and join meetings with ease. It offers features such as video conferencing, screen sharing, and collaboration tools to enhance productivity and communication.

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Kahoot!

About Kahoot!

Kahoot! is an interactive learning platform that allows users to create, share, and play educational games and quizzes. It is widely used in educational settings to engage students in a fun and interactive way, making learning more enjoyable and effective.

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