Integrations Ploomes Animal Crossing: Pocket Camp
Ploomes + Animal Crossing: Pocket Camp

Connect Ploomes and Animal Crossing: Pocket Camp to Build Intelligent Automations

Choose a Trigger

Ploomes

When this happens...

Choose an Action

Animal Crossing: Pocket Camp

Automatically do this!

Enable Integrations or automations with these events of Ploomes and Animal Crossing: Pocket Camp

Enable Integrations or automations with these events of Ploomes and Animal Crossing: Pocket Camp

Triggers

Create Deal

Create Deal

Triggers when new deal is created in Ploomes.

Deal Updated

Deal Updated

Fires when an existing deal is updated in Ploomes and provides the updated deal information.

New Contact

New Contact

Add a new contact to Ploomes CRM using the provided contact details.

Contact Updated

Contact Updated

Triggered when an existing contact is updated in Ploomes and returns the contact's updated details.

Create Document

Create Document

Create a new document in Ploomes and attach it to a CRM record (contact, deal, or company).

Update Document

Update Document

Modify an existing document in Ploomes CRM to change its content or metadata.

Request a new Trigger for Ploomes

Actions

Create Custom Field

Create Custom Field

Add a new custom field to a selected Ploomes entity, specifying its name, data type, and whether it is required.

Update contact

Update contact

Update an existing contact by ID with new details and custom fields.

Find contact

Find contact

Find a contact by ID or return your full contact list when no ID is provided.

Create Deal

Create Deal

Create a new deal with title, contact or person, stage, owner, currency, amount and optional custom fields.

Update Deal

Update Deal

Updates a Deal

Find Deals

Find Deals

Get a deal by ID or get all deals with related contact, owner, stage, tasks, products, quotes and documents.

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Frequently Asked Questions

How do I start an integration between Ploomes and Animal Crossing: Pocket Camp?

To start, connect both your Ploomes and Animal Crossing: Pocket Camp accounts to viaSocket. Once connected, you can set up a workflow where an event in Ploomes triggers actions in Animal Crossing: Pocket Camp (or vice versa).

Can we customize how data from Ploomes is recorded in Animal Crossing: Pocket Camp?

Absolutely. You can customize how Ploomes data is recorded in Animal Crossing: Pocket Camp. This includes choosing which data fields go into which fields of Animal Crossing: Pocket Camp, setting up custom formats, and filtering out unwanted information.

How often does the data sync between Ploomes and Animal Crossing: Pocket Camp?

The data sync between Ploomes and Animal Crossing: Pocket Camp typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.

Can I filter or transform data before sending it from Ploomes to Animal Crossing: Pocket Camp?

Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.

Is it possible to add conditions to the integration between Ploomes and Animal Crossing: Pocket Camp?

Yes, you can set conditional logic to control the flow of data between Ploomes and Animal Crossing: Pocket Camp. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.

Ploomes

About Ploomes

Ploomes is a comprehensive CRM platform designed to streamline sales processes and enhance customer relationship management. It offers tools for managing leads, automating workflows, and generating insightful reports to boost sales efficiency.

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Animal Crossing: Pocket Camp

About Animal Crossing: Pocket Camp

Animal Crossing: Pocket Camp is a mobile game that allows players to create and manage their own campsite, interact with animal characters, and engage in various activities like fishing, bug catching, and crafting. It's a delightful and relaxing experience for fans of the Animal Crossing series.

Learn More