Connect Unity and ActiveTrail to Build Intelligent Automations

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Unity

When this happens...

Choose an Action

ActiveTrail

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Ready to use Unity and ActiveTrail automations

Actions and Triggers

When this happensTriggers

A trigger is an event that starts a workflow.

Unity Event Occurs

Unity Event Occurs

Runs when Unity Event Occurs

Contact Updated

Contact Updated

Triggers when a contact record in ActiveTrail is updated.

Contact Unsubscribed

Contact Unsubscribed

Triggers when a contact unsubscribes from receiving further emails.

Contact Removed From Group

Contact Removed From Group

Triggers when a contact is removed from a group (any group).

Contact Added via Signup Form

Contact Added via Signup Form

Triggers when a contact is added via a signup form.

Contact Added via Landing Page

Contact Added via Landing Page

Triggers when a contact is added via a landing page.

Do thisActions

Action is the task that follows automatically within your Unity integrations.

Delete a Group

Delete a Group

Delete a Group by ID

Get single Automation

Get single Automation

Get details of an Automation by ID

Get all Automations

Get all Automations

Get a list of all Automations

Delete a Campaign

Delete a Campaign

Delete a campaign by ID

Delete a contact

Delete a contact

Delete a single contact by ID

Add Contact to Group

Add Contact to Group

Add Contact to Group with the given external Id and external name

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Frequently Asked Questions

How do I start an integration between Unity and ActiveTrail?

To start, connect both your Unity and ActiveTrail accounts to viaSocket. Once connected, you can set up a workflow where an event in Unity triggers actions in ActiveTrail (or vice versa).

Can we customize how data from Unity is recorded in ActiveTrail?

Absolutely. You can customize how Unity data is recorded in ActiveTrail. This includes choosing which data fields go into which fields of ActiveTrail, setting up custom formats, and filtering out unwanted information.

How often does the data sync between Unity and ActiveTrail?

The data sync between Unity and ActiveTrail typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.

Can I filter or transform data before sending it from Unity to ActiveTrail?

Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.

Is it possible to add conditions to the integration between Unity and ActiveTrail?

Yes, you can set conditional logic to control the flow of data between Unity and ActiveTrail. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.

Unity

About Unity

A cross-platform real-time 3D development engine for creating interactive experiences.

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ActiveTrail

About ActiveTrail

ActiveTrail is an email marketing and automation platform that helps businesses create and send emails, manage campaigns, and automate marketing tasks to enhance customer engagement and conversion rates.

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