Integrate Unity with Are.na to automate workflows, sync data between apps, and eliminate repetitive tasks with AI-powered automation.
Start from a real workflow other teams are already running.
Unity
When this happens...
Unity Event Occurs
Are.na
Automatically do this!
Get Channel Details
Get Content of channels
Creates a new channel
Add New Text Block
Get Channel Details from Are.na when Unity Event Occurs in Unity
Use this flowGet Content of channels in Are-na when Unity Event Occurs in Unity
Use this flowCreates a new channel in Are-na when Unity Event Occurs in Unity
Use this flowAdd New Text Block in Are-na when Unity Event Occurs in Unity
Use this flowEverything you can automate between Unity and Are.na.
When this happensTriggers
A trigger is an event that starts a workflow.
Runs when Unity Event Occurs
Action is the task that follows automatically within your Unity integrations.
Gets channel metadata and content preview
Get Content of channel
Creates your new channel
Adds a text block to a channel

Follow a simple walkthrough to create, test, and launch your first automation.
Connect your apps
Link the apps you want to automate.
Configure your workflow
Set up triggers, actions, and map your data.
Test & publish
Test your workflow and publish it.
Recognized by leading review platforms and trusted by 10,000+ businesses worldwide.

Just describe the task in plain English. viaSocket AI selects the right apps, builds the workflow, maps the fields, and prepares everything for review before you publish.

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A cross-platform real-time 3D development engine for creating interactive experiences.
Learn moreAre.na is a platform designed for creative collaboration and content curation. It allows users to organize and connect ideas, projects, and resources in a visual and flexible way. Ideal for artists, designers, educators, and anyone looking to explore and share knowledge, Are.na provides a space to build collections of links, images, and text, fostering a community of shared learning and inspiration.
Learn moreSign up for a free viaSocket account, then authorize both your Unity and Are.na accounts. From there, pick a trigger in one app and an action in the other. Your first workflow can be live in under five minutes.
Yes. viaSocket uses instant triggers where available, so data moves between Unity and Are.na as soon as the event happens. Scheduled polling triggers run at a maximum interval of 15 minutes.
Yes. You can map specific fields, apply filters to skip records that do not match your conditions, and transform values before they reach Are.na. No coding required.
Yes. You can set up a workflow where Unity triggers actions in Are.na, and a separate workflow where Are.na triggers actions in Unity. Both run independently and in real time.
viaSocket logs every run so you can see exactly what succeeded and what failed. Failed tasks can be retried from the dashboard without re-configuring the workflow.
Yes, there is a free plan that covers basic workflows between Unity and Are.na. Paid plans unlock higher task limits, faster polling, and advanced features like multi-step workflows and conditional logic.
No. The entire Unity and Are.na integration is built through a visual, point-and-click interface. Code blocks are available if you want them, but they are never required.