Connect Unity and Beeminder to Build Intelligent Automations

Choose a Trigger

Unity

When this happens...

Choose an Action

Beeminder

Automatically do this!

Ready to use Unity and Beeminder automations

Actions and Triggers

When this happensTriggers

A trigger is an event that starts a workflow.

Unity Event Occurs

Unity Event Occurs

Runs when Unity Event Occurs

Request a new Trigger for Unity

Do thisActions

Action is the task that follows automatically within your Unity integrations.

List Archived Goals

List Archived Goals

Same as “List All Goals,” but returns goals you’ve archived.

Get a Single Goal

Get a Single Goal

Fetch all details for one goal. Include &datapoints=true to get its full datapoint history.

Get Goal Datapoints

Get Goal Datapoints

Returns datapoints (entries) logged under a goal.

List All Goals

List All Goals

Retrieves all active goals of the specified user.

Create Charge

Create Charge

Charges a specified amount (USD) to the user’s account, with an optional note

Delete Datapoint

Delete Datapoint

Removes the specified datapoint from the goal.

Need help building your workflow?

Get help instantly from AI or reach out to our support team.

viaSocket Support

We're here to help

Online
viaSocket
What can I help you with?
How can I set trigger?
10:30 AM ✓

Instant answers

AI assistant available 24/7

Expert support

Connect with our specialists

Trusted & secure

Your data is safe with us

Frequently Asked Questions

How do I start an integration between Unity and Beeminder?

To start, connect both your Unity and Beeminder accounts to viaSocket. Once connected, you can set up a workflow where an event in Unity triggers actions in Beeminder (or vice versa).

Can we customize how data from Unity is recorded in Beeminder?

Absolutely. You can customize how Unity data is recorded in Beeminder. This includes choosing which data fields go into which fields of Beeminder, setting up custom formats, and filtering out unwanted information.

How often does the data sync between Unity and Beeminder?

The data sync between Unity and Beeminder typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.

Can I filter or transform data before sending it from Unity to Beeminder?

Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.

Is it possible to add conditions to the integration between Unity and Beeminder?

Yes, you can set conditional logic to control the flow of data between Unity and Beeminder. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.

Unity

About Unity

A cross-platform real-time 3D development engine for creating interactive experiences.

Learn More
Beeminder

About Beeminder

Beeminder is a goal-tracking tool that helps you stay accountable and motivated by visualizing your progress and setting up financial stakes for your goals. Whether you're looking to build a new habit, lose weight, or complete a project, Beeminder keeps you on track by integrating with various apps and services.

Learn More