Integrate Unity with Chatwork to automate workflows, sync data between apps, and eliminate repetitive tasks with AI-powered automation.
Start from a real workflow other teams are already running.
Unity
When this happens...
Unity Event Occurs
Chatwork
Automatically do this!
Send Message
Get Chat Members
Add a task to a chat
Update Chat Room
Send Message via Chatwork when Unity Event Occurs in Unity
Use this flowGet Chat Members from Chatwork when Unity Event Occurs in Unity
Use this flowAdd a task to a chat in Chatwork when Unity Event Occurs in Unity
Use this flowUpdate Chat Room in Chatwork when Unity Event Occurs in Unity
Use this flowEverything you can automate between Unity and Chatwork.
When this happensTriggers
A trigger is an event that starts a workflow.
Runs when Unity Event Occurs
Triggers when new message is created in Room.
Triggers when message is updated in a Room.
Action is the task that follows automatically within your Unity integrations.
Sends a new message to a specific group chat in ChatWork.
Get members of a chat room.
Add a new task to the chat.
update a chat room.

Follow a simple walkthrough to create, test, and launch your first automation.
Connect your apps
Link the apps you want to automate.
Configure your workflow
Set up triggers, actions, and map your data.
Test & publish
Test your workflow and publish it.
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Just describe the task in plain English. viaSocket AI selects the right apps, builds the workflow, maps the fields, and prepares everything for review before you publish.

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A cross-platform real-time 3D development engine for creating interactive experiences.
Learn moreChatwork is a collaborative platform designed to streamline communication and project management within teams. It offers features such as group chat, task management, file sharing, and video calls to enhance productivity and foster seamless collaboration.
Learn moreSign up for a free viaSocket account, then authorize both your Unity and Chatwork accounts. From there, pick a trigger in one app and an action in the other. Your first workflow can be live in under five minutes.
Yes. viaSocket uses instant triggers where available, so data moves between Unity and Chatwork as soon as the event happens. Scheduled polling triggers run at a maximum interval of 15 minutes.
Yes. You can map specific fields, apply filters to skip records that do not match your conditions, and transform values before they reach Chatwork. No coding required.
Yes. You can set up a workflow where Unity triggers actions in Chatwork, and a separate workflow where Chatwork triggers actions in Unity. Both run independently and in real time.
viaSocket logs every run so you can see exactly what succeeded and what failed. Failed tasks can be retried from the dashboard without re-configuring the workflow.
Yes, there is a free plan that covers basic workflows between Unity and Chatwork. Paid plans unlock higher task limits, faster polling, and advanced features like multi-step workflows and conditional logic.
No. The entire Unity and Chatwork integration is built through a visual, point-and-click interface. Code blocks are available if you want them, but they are never required.