Integrate Unity with Cin7 Core to automate workflows, sync data between apps, and eliminate repetitive tasks with AI-powered automation.
Create Customer in Cin7 Core when Unity Event Occurs in Unity
Update Customer in Cin7 Core when Unity Event Occurs in Unity
Find Products in Cin7 Core when Unity Event Occurs in Unity
Create Purchase Order in Cin7 Core when Unity Event Occurs in Unity
List Purchases from Cin7 Core when Unity Event Occurs in Unity
Start from a real workflow other teams are already running.
Unity
When this happens...
Unity Event Occurs
Cin7 Core
Automatically do this!
Create Customer
Update Customer
Find Products
Create Purchase Order
List Purchases
Add Supplier
Update Supplier
Create Lead
Find Sales
Create Customer in Cin7 Core when Unity Event Occurs in Unity
Use this flowUpdate Customer in Cin7 Core when Unity Event Occurs in Unity
Use this flowFind Products in Cin7 Core when Unity Event Occurs in Unity
Use this flowCreate Purchase Order in Cin7 Core when Unity Event Occurs in Unity
Use this flowList Purchases from Cin7 Core when Unity Event Occurs in Unity
Use this flowAdd Supplier to Cin7 Core when Unity Event Occurs in Unity
Use this flowUpdate Supplier in Cin7 Core when Unity Event Occurs in Unity
Use this flowCreate Lead in Cin7 Core when Unity Event Occurs in Unity
Use this flowFind Sales in Cin7 Core when Unity Event Occurs in Unity
Use this flowEverything you can automate between Unity and Cin7 Core.
When this happensTriggers
A trigger is an event that starts a workflow.
Runs when Unity Event Occurs
Runs the workflow automatically whenever a new sale is created in Cin7 Core.
Runs the workflow automatically whenever a purchase is updated in your Cin7 Core account.
Runs the workflow automatically whenever a customer is created or updated in Cin7 Core.
Runs the workflow automatically whenever any product's available stock level changes in the account.
Runs the workflow automatically whenever any sales invoice is authorised in the account.
Action is the task that follows automatically within your Unity integrations.
Remove Default contact toggle and set Default: true in perform code
Update an existing customer's information, including addresses, contacts, and advanced account settings.
Find products by name, SKU, ID, or modified date. Optionally include suppliers, BOM, stock movements, attachments, reorder levels, deprecated items, or custom prices.
Create a purchase order to record supplier, item lines (SKU, quantity, price), taxes, and billing/shipping details in Cin7 Core.
List purchase orders in Cin7 Core with optional search filters
Add a new supplier with contact, address, payment, tax, and account details.

Follow a simple walkthrough to create, test, and launch your first automation.
Connect your apps
Link the apps you want to automate.
Configure your workflow
Set up triggers, actions, and map your data.
Test & publish
Test your workflow and publish it.
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Just describe the task in plain English. viaSocket AI selects the right apps, builds the workflow, maps the fields, and prepares everything for review before you publish.

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A cross-platform real-time 3D development engine for creating interactive experiences.
Learn moreCin7 Core Inventory is an all in one holistic solution for Inventory Management, POS & B2B eCommerce. Easily manage all your inventory, purchases, sales, suppliers and customers in one easy to use system.
Learn moreSign up for a free viaSocket account, then authorize both your Unity and Cin7 Core accounts. From there, pick a trigger in one app and an action in the other. Your first workflow can be live in under five minutes.
Yes. viaSocket uses instant triggers where available, so data moves between Unity and Cin7 Core as soon as the event happens. Scheduled polling triggers run at a maximum interval of 15 minutes.
Yes. You can map specific fields, apply filters to skip records that do not match your conditions, and transform values before they reach Cin7 Core. No coding required.
Yes. You can set up a workflow where Unity triggers actions in Cin7 Core, and a separate workflow where Cin7 Core triggers actions in Unity. Both run independently and in real time.
viaSocket logs every run so you can see exactly what succeeded and what failed. Failed tasks can be retried from the dashboard without re-configuring the workflow.
Yes, there is a free plan that covers basic workflows between Unity and Cin7 Core. Paid plans unlock higher task limits, faster polling, and advanced features like multi-step workflows and conditional logic.
No. The entire Unity and Cin7 Core integration is built through a visual, point-and-click interface. Code blocks are available if you want them, but they are never required.