Integrate Unity with Commerce Layer to automate workflows, sync data between apps, and eliminate repetitive tasks with AI-powered automation.
Create Customer Group in Commerce Layer when Unity Event Occurs in Unity
Create Customer in Commerce Layer when Unity Event Occurs in Unity
Delete a Customer in Commerce Layer when Unity Event Occurs in Unity
Update Customer Group in Commerce Layer when Unity Event Occurs in Unity
Create price lists in Commercelayer when Unity Event Occurs in Unity
Start from a real workflow other teams are already running.
Unity
When this happens...
Unity Event Occurs
Commerce Layer
Automatically do this!
Create Customer Group
Create Customer
Delete a Customer
Update Customer Group
Create price lists
Create a Shipping Category
Create a SKU's
Update Customer
Create a Price
Create Stock Location
Add Stock Item
Create Gift Card Recipients
Create Shipping Category
Create a Merchant
Update a Merchant
Update a Price List
Find Customer By Email
Find SKU
Create Customer Group in Commerce Layer when Unity Event Occurs in Unity
Use this flowCreate Customer in Commerce Layer when Unity Event Occurs in Unity
Use this flowDelete a Customer in Commerce Layer when Unity Event Occurs in Unity
Use this flowUpdate Customer Group in Commerce Layer when Unity Event Occurs in Unity
Use this flowCreate price lists in Commercelayer when Unity Event Occurs in Unity
Use this flowCreate a Shipping Category in Commerce Layer when Unity Event Occurs in Unity
Use this flowCreate a SKU's in Commerce Layer when Unity Event Occurs in Unity
Use this flowUpdate Customer in Commerce Layer when Unity Event Occurs in Unity
Use this flowCreate a Price in Commerce Layer when Unity Event Occurs in Unity
Use this flowCreate Stock Location in Commerce Layer when Unity Event Occurs in Unity
Use this flowEverything you can automate between Unity and Commerce Layer.
When this happensTriggers
A trigger is an event that starts a workflow.
Runs when Unity Event Occurs
Trigger's when new gift card created.
Runs when a new customer is created in Commerce Layer.
Trigger's when new promotion is created.
Trigger's when a customer is deleted.
Trigger's when gift card is activated.
Action is the task that follows automatically within your Unity integrations.
Create a customer group for pricing, discounts, and segmentation.
Create a customer with a required email and optional password, profile, customer group, tags, and metadata.
Delete a customer by id.
Update an existing customer group.
create price list.
Create a new shipping category.

Follow a simple walkthrough to create, test, and launch your first automation.
Connect your apps
Link the apps you want to automate.
Configure your workflow
Set up triggers, actions, and map your data.
Test & publish
Test your workflow and publish it.
Recognized by leading review platforms and trusted by 10,000+ businesses worldwide.

Just describe the task in plain English. viaSocket AI selects the right apps, builds the workflow, maps the fields, and prepares everything for review before you publish.

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Learn moreCommerce Layer is a fast, flexible, and highly secure REST API, designed to empower you to create innovative and scalable eCommerce solutions with ease. Ask ChatGPT
Learn moreSign up for a free viaSocket account, then authorize both your Unity and Commerce Layer accounts. From there, pick a trigger in one app and an action in the other. Your first workflow can be live in under five minutes.
Yes. viaSocket uses instant triggers where available, so data moves between Unity and Commerce Layer as soon as the event happens. Scheduled polling triggers run at a maximum interval of 15 minutes.
Yes. You can map specific fields, apply filters to skip records that do not match your conditions, and transform values before they reach Commerce Layer. No coding required.
Yes. You can set up a workflow where Unity triggers actions in Commerce Layer, and a separate workflow where Commerce Layer triggers actions in Unity. Both run independently and in real time.
viaSocket logs every run so you can see exactly what succeeded and what failed. Failed tasks can be retried from the dashboard without re-configuring the workflow.
Yes, there is a free plan that covers basic workflows between Unity and Commerce Layer. Paid plans unlock higher task limits, faster polling, and advanced features like multi-step workflows and conditional logic.
No. The entire Unity and Commerce Layer integration is built through a visual, point-and-click interface. Code blocks are available if you want them, but they are never required.