Connect Unity and Fleetwire.io to Build Intelligent Automations

Choose a Trigger

Unity

When this happens...

Choose an Action

Fleetwire.io

Automatically do this!

Enable Integrations or automations with these events of Unity and Fleetwire.io

Enable Integrations or automations with these events of Unity and Fleetwire.io

Triggers

Unity Event Occurs

Unity Event Occurs

Runs when Unity Event Occurs

Request a new Trigger for Unity

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Frequently Asked Questions

How do I start an integration between Unity and Fleetwire.io?

To start, connect both your Unity and Fleetwire.io accounts to viaSocket. Once connected, you can set up a workflow where an event in Unity triggers actions in Fleetwire.io (or vice versa).

Can we customize how data from Unity is recorded in Fleetwire.io?

Absolutely. You can customize how Unity data is recorded in Fleetwire.io. This includes choosing which data fields go into which fields of Fleetwire.io, setting up custom formats, and filtering out unwanted information.

How often does the data sync between Unity and Fleetwire.io?

The data sync between Unity and Fleetwire.io typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.

Can I filter or transform data before sending it from Unity to Fleetwire.io?

Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.

Is it possible to add conditions to the integration between Unity and Fleetwire.io?

Yes, you can set conditional logic to control the flow of data between Unity and Fleetwire.io. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.