Connect Unity and MailerCheck to Build Intelligent Automations

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Unity

When this happens...

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MailerCheck

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Ready to use Unity and MailerCheck automations

Actions and Triggers

When this happensTriggers

A trigger is an event that starts a workflow.

Unity Event Occurs

Unity Event Occurs

Runs when Unity Event Occurs

New List Is Created

New List Is Created

Runs when new list is created

List Is Verified

List Is Verified

Runs when list is verified

Request a new Trigger for Unity

Do thisActions

Action is the task that follows automatically within your Unity integrations.

Verify Email

Verify Email

Validate a single email

Create Email List

Create Email List

Create a new email list

Start Email Verification

Start Email Verification

Verify email list addresses

Get List Results

Get List Results

See list validation results

List All Email Lists

List All Email Lists

See all your email lists

Delete List

Delete List

Delete list and contacts

Request a new Action for Unity

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Frequently Asked Questions

How do I start an integration between Unity and MailerCheck?

To start, connect both your Unity and MailerCheck accounts to viaSocket. Once connected, you can set up a workflow where an event in Unity triggers actions in MailerCheck (or vice versa).

Can we customize how data from Unity is recorded in MailerCheck?

Absolutely. You can customize how Unity data is recorded in MailerCheck. This includes choosing which data fields go into which fields of MailerCheck, setting up custom formats, and filtering out unwanted information.

How often does the data sync between Unity and MailerCheck?

The data sync between Unity and MailerCheck typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.

Can I filter or transform data before sending it from Unity to MailerCheck?

Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.

Is it possible to add conditions to the integration between Unity and MailerCheck?

Yes, you can set conditional logic to control the flow of data between Unity and MailerCheck. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.

Unity

About Unity

A cross-platform real-time 3D development engine for creating interactive experiences.

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MailerCheck

About MailerCheck

MailerCheck is an easy-to-use email and campaign analysis tool. Anyone using an email service provider can keep their email lists clean and their campaigns deliverable.

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