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Connect Unity and Polygon

Integrate Unity with Polygon to automate workflows, sync data between apps, and eliminate repetitive tasks with AI-powered automation.

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Available events for Unity and Polygon

Full list

Supported Triggers & Actions

Everything you can automate between Unity and Polygon.

When this happensTriggers

A trigger is an event that starts a workflow.

Unity Event Occurs

Unity Event Occurs

Runs when Unity Event Occurs

Request a new Trigger for Unity

Do thisAction

No action available

How to build your first workflow with viaSocket
2-Minute Guide

Learn how to build your first workflow

Follow a simple walkthrough to create, test, and launch your first automation.

  1. 1

    Connect your apps

    Link the apps you want to automate.

  2. 2

    Configure your workflow

    Set up triggers, actions, and map your data.

  3. 3

    Test & publish

    Test your workflow and publish it.

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Just describe the task in plain English. viaSocket AI selects the right apps, builds the workflow, maps the fields, and prepares everything for review before you publish.

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About Polygon

Polygon.io is a comprehensive financial market data platform that provides real-time and historical data for stocks, options, forex, and cryptocurrencies. It offers APIs for developers to access market data, enabling them to build financial applications, trading algorithms, and analytics tools. With a focus on speed and reliability, Polygon.io is designed to support the needs of financial professionals, developers, and businesses looking to integrate market data into their solutions.

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Frequently Asked Questions

How do I connect Unity and Polygon?

Sign up for a free viaSocket account, then authorize both your Unity and Polygon accounts. From there, pick a trigger in one app and an action in the other. Your first workflow can be live in under five minutes.

Does this integration work in real time?

Yes. viaSocket uses instant triggers where available, so data moves between Unity and Polygon as soon as the event happens. Scheduled polling triggers run at a maximum interval of 15 minutes.

Can I control which data gets sent from Unity to Polygon?

Yes. You can map specific fields, apply filters to skip records that do not match your conditions, and transform values before they reach Polygon. No coding required.

Can the integration run in both directions?

Yes. You can set up a workflow where Unity triggers actions in Polygon, and a separate workflow where Polygon triggers actions in Unity. Both run independently and in real time.

What happens if a step in the workflow fails?

viaSocket logs every run so you can see exactly what succeeded and what failed. Failed tasks can be retried from the dashboard without re-configuring the workflow.

Is viaSocket free to use?

Yes, there is a free plan that covers basic workflows between Unity and Polygon. Paid plans unlock higher task limits, faster polling, and advanced features like multi-step workflows and conditional logic.

Do I need to know how to code to set this up?

No. The entire Unity and Polygon integration is built through a visual, point-and-click interface. Code blocks are available if you want them, but they are never required.