Connect Unity and SerwerSMS to Build Intelligent Automations

Choose a Trigger

Unity

When this happens...

Choose an Action

SerwerSMS

Automatically do this!

Ready to use Unity and SerwerSMS automations

Actions and Triggers

When this happensTriggers

A trigger is an event that starts a workflow.

Unity Event Occurs

Unity Event Occurs

Runs when Unity Event Occurs

New Message Received

New Message Received

Triggers when a new message is received.

New Message Sent

New Message Sent

Triggers when a new message is sent.

Request a new Trigger for Unity

Do thisActions

Action is the task that follows automatically within your Unity integrations.

Add Phone Number to Blacklist

Add Phone Number to Blacklist

Add a phone number to the blacklist to prevent it from receiving SMS.

Add Contact

Add Contact

Add a new contact.

Send SMS

Send SMS

Send message SMS.

Request a new Action for Unity

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Frequently Asked Questions

How do I start an integration between Unity and SerwerSMS?

To start, connect both your Unity and SerwerSMS accounts to viaSocket. Once connected, you can set up a workflow where an event in Unity triggers actions in SerwerSMS (or vice versa).

Can we customize how data from Unity is recorded in SerwerSMS?

Absolutely. You can customize how Unity data is recorded in SerwerSMS. This includes choosing which data fields go into which fields of SerwerSMS, setting up custom formats, and filtering out unwanted information.

How often does the data sync between Unity and SerwerSMS?

The data sync between Unity and SerwerSMS typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.

Can I filter or transform data before sending it from Unity to SerwerSMS?

Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.

Is it possible to add conditions to the integration between Unity and SerwerSMS?

Yes, you can set conditional logic to control the flow of data between Unity and SerwerSMS. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.

Unity

About Unity

A cross-platform real-time 3D development engine for creating interactive experiences.

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SerwerSMS

About SerwerSMS

SerwerSMS is a comprehensive platform for managing SMS communication, offering tools for sending bulk messages, notifications, and marketing campaigns. It is designed to enhance customer engagement and streamline communication processes.

Learn More