Connect Unity and Survicate to Build Intelligent Automations

Choose a Trigger

Unity

When this happens...

Choose an Action

Survicate

Automatically do this!

Enable Integrations or automations with these events of Unity and Survicate

Enable Integrations or automations with these events of Unity and Survicate

Triggers

Unity Event Occurs

Unity Event Occurs

Runs when Unity Event Occurs

Request a new Trigger for Unity

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Frequently Asked Questions

How do I start an integration between Unity and Survicate?

To start, connect both your Unity and Survicate accounts to viaSocket. Once connected, you can set up a workflow where an event in Unity triggers actions in Survicate (or vice versa).

Can we customize how data from Unity is recorded in Survicate?

Absolutely. You can customize how Unity data is recorded in Survicate. This includes choosing which data fields go into which fields of Survicate, setting up custom formats, and filtering out unwanted information.

How often does the data sync between Unity and Survicate?

The data sync between Unity and Survicate typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.

Can I filter or transform data before sending it from Unity to Survicate?

Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.

Is it possible to add conditions to the integration between Unity and Survicate?

Yes, you can set conditional logic to control the flow of data between Unity and Survicate. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.

Unity

About Unity

A cross-platform real-time 3D development engine for creating interactive experiences.

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Survicate

About Survicate

Survicate is a powerful tool for gathering customer feedback and insights through surveys and questionnaires. It helps businesses understand their audience better and improve their products and services based on real user input.

Learn More