Integrations Weekdone Animal Crossing: Pocket Camp
Weekdone + Animal Crossing: Pocket Camp

Connect Weekdone and Animal Crossing: Pocket Camp to Build Intelligent Automations

Choose a Trigger

Weekdone

When this happens...

Choose an Action

Animal Crossing: Pocket Camp

Automatically do this!

Enable Integrations or automations with these events of Weekdone and Animal Crossing: Pocket Camp

Enable Integrations or automations with these events of Weekdone and Animal Crossing: Pocket Camp

Triggers

New Objective

New Objective

Triggers when a new objective is created in Weekdone.

New Item

New Item

Trigger when new item is created.

Request a new Trigger for Weekdone

Actions

Create Objective

Create Objective

Creates a new objective in Weekdone.

Update Objective

Update Objective

Updates an existing objective in Weekdone.

Get All Items

Get All Items

Get all existing items

Create New Item

Create New Item

Create a New Item.

List Objectives

List Objectives

Get all Objectives

Update Item

Update Item

Update item

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Frequently Asked Questions

How do I start an integration between Weekdone and Animal Crossing: Pocket Camp?

To start, connect both your Weekdone and Animal Crossing: Pocket Camp accounts to viaSocket. Once connected, you can set up a workflow where an event in Weekdone triggers actions in Animal Crossing: Pocket Camp (or vice versa).

Can we customize how data from Weekdone is recorded in Animal Crossing: Pocket Camp?

Absolutely. You can customize how Weekdone data is recorded in Animal Crossing: Pocket Camp. This includes choosing which data fields go into which fields of Animal Crossing: Pocket Camp, setting up custom formats, and filtering out unwanted information.

How often does the data sync between Weekdone and Animal Crossing: Pocket Camp?

The data sync between Weekdone and Animal Crossing: Pocket Camp typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.

Can I filter or transform data before sending it from Weekdone to Animal Crossing: Pocket Camp?

Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.

Is it possible to add conditions to the integration between Weekdone and Animal Crossing: Pocket Camp?

Yes, you can set conditional logic to control the flow of data between Weekdone and Animal Crossing: Pocket Camp. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.

Weekdone

About Weekdone

Weekdone is a comprehensive team management and productivity tool designed to help teams set goals, track progress, and achieve better results. It offers features like OKR (Objectives and Key Results) tracking, weekly check-ins, and real-time feedback to ensure everyone stays aligned and productive.

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Animal Crossing: Pocket Camp

About Animal Crossing: Pocket Camp

Animal Crossing: Pocket Camp is a mobile game that allows players to create and manage their own campsite, interact with animal characters, and engage in various activities like fishing, bug catching, and crafting. It's a delightful and relaxing experience for fans of the Animal Crossing series.

Learn More