
When this happens...

Automatically do this!
Delete a contact
Find a contact
Update a contact in mailing list
Create a contact in mailing list
Send Event
Delete Contact
Create contact property
Enable Integrations or automations with these events of Chess.com and Loops.so
Retrieve a Chess.com player's public profile by username.
Get players on Chess.com who hold a specific title (for example GM or IM).
View a player's Chess.com ratings and game stats.
Show a player's ongoing games, games where it's their turn, or games from a specific month.
Show the clubs a player belongs to.
Get a player's matches
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To start, connect both your Chess.com and Loops.so accounts to viaSocket. Once connected, you can set up a workflow where an event in Chess.com triggers actions in Loops.so (or vice versa).
Absolutely. You can customize how Chess.com data is recorded in Loops.so. This includes choosing which data fields go into which fields of Loops.so, setting up custom formats, and filtering out unwanted information.
The data sync between Chess.com and Loops.so typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.
Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.
Yes, you can set conditional logic to control the flow of data between Chess.com and Loops.so. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.
Chess.com is a leading online platform for chess enthusiasts, offering a wide range of features including online games, tutorials, and community forums to enhance your chess skills and connect with other players worldwide.
Learn MoreLoops is a platform designed to streamline and automate your business workflows, enhancing productivity and efficiency. It offers a range of tools to create, manage, and optimize various processes within your organization.
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