IntegrationsFrillAnimal Crossing: Pocket Camp
Frill + Animal Crossing: Pocket Camp

Connect Frill and Animal Crossing: Pocket Camp to Build Intelligent Automations

Choose a Trigger

Frill

When this happens...

Choose an Action

Animal Crossing: Pocket Camp

Automatically do this!

Enable Integrations or automations with these events of Frill and Animal Crossing: Pocket Camp

Enable Integrations or automations with these events of Frill and Animal Crossing: Pocket Camp

Triggers

New Idea

New Idea

Triggers when a new Idea is created.

New Announcement

New Announcement

Triggers when a new Announcement is created in frill.

Request a new Trigger for Frill

Actions

Create Idea

Create Idea

Create a new Idea.

Create User or Follower Or Author

Create User or Follower Or Author

Create User or Follower Or Author.

Search a follower

Search a follower

Search for a follower.

Create a Topic

Create a Topic

Create a new Topic

Update Idea

Update Idea

Update an existing Idea.

Search for an Idea

Search for an Idea

Search an Idea by ID or slug name.

We'll help you get started

Our team is all set to help you!

Customer support expert avatarTechnical support expert avatarAutomation specialist expert avatarIntegration expert avatar

Frequently Asked Questions

How do I start an integration between Frill and Animal Crossing: Pocket Camp?

To start, connect both your Frill and Animal Crossing: Pocket Camp accounts to viaSocket. Once connected, you can set up a workflow where an event in Frill triggers actions in Animal Crossing: Pocket Camp (or vice versa).

Can we customize how data from Frill is recorded in Animal Crossing: Pocket Camp?

Absolutely. You can customize how Frill data is recorded in Animal Crossing: Pocket Camp. This includes choosing which data fields go into which fields of Animal Crossing: Pocket Camp, setting up custom formats, and filtering out unwanted information.

How often does the data sync between Frill and Animal Crossing: Pocket Camp?

The data sync between Frill and Animal Crossing: Pocket Camp typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.

Can I filter or transform data before sending it from Frill to Animal Crossing: Pocket Camp?

Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.

Is it possible to add conditions to the integration between Frill and Animal Crossing: Pocket Camp?

Yes, you can set conditional logic to control the flow of data between Frill and Animal Crossing: Pocket Camp. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.

Frill

About Frill

Frill lets you collect customer feedback, communicate a public roadmap and announce new features.

Learn More
Animal Crossing: Pocket Camp

About Animal Crossing: Pocket Camp

Animal Crossing: Pocket Camp is a mobile game that allows players to create and manage their own campsite, interact with animal characters, and engage in various activities like fishing, bug catching, and crafting. It's a delightful and relaxing experience for fans of the Animal Crossing series.

Learn More