IntegrationsMegaventoryAnimal Crossing: Pocket Camp
Megaventory + Animal Crossing: Pocket Camp

Connect Megaventory and Animal Crossing: Pocket Camp to Build Intelligent Automations

Choose a Trigger

Megaventory

When this happens...

Choose an Action

Animal Crossing: Pocket Camp

Automatically do this!

Enable Integrations or automations with these events of Megaventory and Animal Crossing: Pocket Camp

Enable Integrations or automations with these events of Megaventory and Animal Crossing: Pocket Camp

Triggers

Product Inserted

Product Inserted

Triggers when a new Product is created.

Purchase Order Inserted

Purchase Order Inserted

Triggers when a new Purchase Order is created in Pending state.

Purchase Order Approved

Purchase Order Approved

Triggers when a Purchase Order is Approved.

Purchase Order Items Received

Purchase Order Items Received

Trigger when purchase order items are received.

Purchase Order Items Invoiced

Purchase Order Items Invoiced

Trigger when New Purchase Order Items Invoiced.

Purchase Order Closed

Purchase Order Closed

Trigger when Purchase Order Closed.

Actions

Update Sales Quote

Update Sales Quote

Update an existing sales quote

Update Sales Order

Update Sales Order

Updates details of an existing sales order

Update Purchase Order

Update Purchase Order

Updates details of an existing purchase order

Get Inventory Locations

Get Inventory Locations

Get all inventory locations

Get Product Suppliers

Get Product Suppliers

Get list of all product suppliers

Get Sales Orders

Get Sales Orders

Get list of all sales order

Explore more automations built by businesses and experts

We'll help you get started

Our team is all set to help you!

Customer support expert avatarTechnical support expert avatarAutomation specialist expert avatarIntegration expert avatar

Frequently Asked Questions

How do I start an integration between Megaventory and Animal Crossing: Pocket Camp?

To start, connect both your Megaventory and Animal Crossing: Pocket Camp accounts to viaSocket. Once connected, you can set up a workflow where an event in Megaventory triggers actions in Animal Crossing: Pocket Camp (or vice versa).

Can we customize how data from Megaventory is recorded in Animal Crossing: Pocket Camp?

Absolutely. You can customize how Megaventory data is recorded in Animal Crossing: Pocket Camp. This includes choosing which data fields go into which fields of Animal Crossing: Pocket Camp, setting up custom formats, and filtering out unwanted information.

How often does the data sync between Megaventory and Animal Crossing: Pocket Camp?

The data sync between Megaventory and Animal Crossing: Pocket Camp typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.

Can I filter or transform data before sending it from Megaventory to Animal Crossing: Pocket Camp?

Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.

Is it possible to add conditions to the integration between Megaventory and Animal Crossing: Pocket Camp?

Yes, you can set conditional logic to control the flow of data between Megaventory and Animal Crossing: Pocket Camp. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.

Megaventory

About Megaventory

Integrate with Megaventory to manage inventory, orders, and supply chain operations efficiently.

Learn More
Animal Crossing: Pocket Camp

About Animal Crossing: Pocket Camp

Animal Crossing: Pocket Camp is a mobile game that allows players to create and manage their own campsite, interact with animal characters, and engage in various activities like fishing, bug catching, and crafting. It's a delightful and relaxing experience for fans of the Animal Crossing series.

Learn More