Integrations Sympla Animal Crossing: Pocket Camp
Sympla + Animal Crossing: Pocket Camp

Connect Sympla and Animal Crossing: Pocket Camp to Build Intelligent Automations

Choose a Trigger

Sympla

When this happens...

Choose an Action

Animal Crossing: Pocket Camp

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Enable Integrations or automations with these events of Sympla and Animal Crossing: Pocket Camp

Enable Integrations or automations with these events of Sympla and Animal Crossing: Pocket Camp

Triggers

New Event

New Event

Fetch events that were created or updated since the last check.

New Orders

New Orders

Fetch ticket orders for the selected Sympla event that were created since the last check.

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Frequently Asked Questions

How do I start an integration between Sympla and Animal Crossing: Pocket Camp?

To start, connect both your Sympla and Animal Crossing: Pocket Camp accounts to viaSocket. Once connected, you can set up a workflow where an event in Sympla triggers actions in Animal Crossing: Pocket Camp (or vice versa).

Can we customize how data from Sympla is recorded in Animal Crossing: Pocket Camp?

Absolutely. You can customize how Sympla data is recorded in Animal Crossing: Pocket Camp. This includes choosing which data fields go into which fields of Animal Crossing: Pocket Camp, setting up custom formats, and filtering out unwanted information.

How often does the data sync between Sympla and Animal Crossing: Pocket Camp?

The data sync between Sympla and Animal Crossing: Pocket Camp typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.

Can I filter or transform data before sending it from Sympla to Animal Crossing: Pocket Camp?

Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.

Is it possible to add conditions to the integration between Sympla and Animal Crossing: Pocket Camp?

Yes, you can set conditional logic to control the flow of data between Sympla and Animal Crossing: Pocket Camp. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.

Sympla

About Sympla

Sympla is a comprehensive platform for event management and ticketing, offering tools to organize, promote, and manage events of all sizes. It provides features for ticket sales, attendee management, and event promotion, making it ideal for event organizers and marketers.

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Animal Crossing: Pocket Camp

About Animal Crossing: Pocket Camp

Animal Crossing: Pocket Camp is a mobile game that allows players to create and manage their own campsite, interact with animal characters, and engage in various activities like fishing, bug catching, and crafting. It's a delightful and relaxing experience for fans of the Animal Crossing series.

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