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When this happensTriggers
A trigger is an event that starts a workflow.
Retrieve templates created within the last N minutes, where N is provided by the scheduledTime input.
Trigger when a Roblox user's subscription is renewed or reactivated and send the subscription details to viaSocket.
Action is the task that follows automatically within your Template To integrations.
Create a PDF from a TemplateTo template using the provided JSON data.
Create an existing template.
Retrieve a Roblox group's details (display name, description, owner, member count, and settings) by group ID.
Retrieve members and their roles for a Roblox group using its Group ID.

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Workflow automation is the process of using technology to execute repetitive tasks with minimal human intervention, creating a seamless flow of activities.
To start, connect both your Template To and Roblox accounts to viaSocket. Once connected, you can set up a workflow where an event in Template To triggers actions in Roblox (or vice versa).
Absolutely. You can customize how Template To data is recorded in Roblox. This includes choosing which data fields go into which fields of Roblox, setting up custom formats, and filtering out unwanted information.
The data sync between Template To and Roblox typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.
Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.
Yes, you can set conditional logic to control the flow of data between Template To and Roblox. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.
TemplateTo allows you to easily create Liquid-based templates for your documents. Utilise our drag-and-drop editor or provide your HTML.
Learn MoreRoblox is an online platform and game creation system that allows users to design, create, and play games created by other users. It offers a wide range of tools and features for game development and social interaction.
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