Connect Unity and EmailMarker to Build Intelligent Automations

Choose a Trigger

Unity

When this happens...

Choose an Action

EmailMarker

Automatically do this!

Actions and Triggers

When this happensTriggers

A trigger is an event that starts a workflow.

Unity Event Occurs

Unity Event Occurs

Runs when Unity Event Occurs

Request a new Trigger for Unity

Do thisActions

Action is the task that follows automatically within your Unity integrations.

Verify Email

Verify Email

Check if an email is valid

Request a new Action for Unity

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Frequently Asked Questions

How do I start an integration between Unity and EmailMarker?

To start, connect both your Unity and EmailMarker accounts to viaSocket. Once connected, you can set up a workflow where an event in Unity triggers actions in EmailMarker (or vice versa).

Can we customize how data from Unity is recorded in EmailMarker?

Absolutely. You can customize how Unity data is recorded in EmailMarker. This includes choosing which data fields go into which fields of EmailMarker, setting up custom formats, and filtering out unwanted information.

How often does the data sync between Unity and EmailMarker?

The data sync between Unity and EmailMarker typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.

Can I filter or transform data before sending it from Unity to EmailMarker?

Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.

Is it possible to add conditions to the integration between Unity and EmailMarker?

Yes, you can set conditional logic to control the flow of data between Unity and EmailMarker. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.