Connect Unity and Mastodon to Build Intelligent Automations

Choose a Trigger

Unity

When this happens...

Choose an Action

Mastodon

Automatically do this!

Ready to use Unity and Mastodon automations

Actions and Triggers

When this happensTriggers

A trigger is an event that starts a workflow.

Unity Event Occurs

Unity Event Occurs

Runs when Unity Event Occurs

New Status Posted

New Status Posted

Triggered whenever a new status is posted

Status Updated

Status Updated

Triggers whenever one of your statuses is edited or updated.

New Notification Received

New Notification Received

Triggers when a new notification is received.

Request a new Trigger for Unity

Do thisActions

Action is the task that follows automatically within your Unity integrations.

Delete Status

Delete Status

Removes one of your previously published posts (Toots) from your profile and timeline.

Post New Status

Post New Status

Publish a new status with text or media to Mastodon.

Search Post

Search Post

Search a specific post by its Id.

Favourite a Status

Favourite a Status

Mark a status as favourite to show appreciation.

Unfavourite Status

Unfavourite Status

Remove a status from your favourites.

Reblog Status

Reblog Status

Reshare a status on your own profile.

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Frequently Asked Questions

How do I start an integration between Unity and Mastodon?

To start, connect both your Unity and Mastodon accounts to viaSocket. Once connected, you can set up a workflow where an event in Unity triggers actions in Mastodon (or vice versa).

Can we customize how data from Unity is recorded in Mastodon?

Absolutely. You can customize how Unity data is recorded in Mastodon. This includes choosing which data fields go into which fields of Mastodon, setting up custom formats, and filtering out unwanted information.

How often does the data sync between Unity and Mastodon?

The data sync between Unity and Mastodon typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.

Can I filter or transform data before sending it from Unity to Mastodon?

Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.

Is it possible to add conditions to the integration between Unity and Mastodon?

Yes, you can set conditional logic to control the flow of data between Unity and Mastodon. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.

Unity

About Unity

A cross-platform real-time 3D development engine for creating interactive experiences.

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Mastodon

About Mastodon

Mastodon is a decentralized social media platform that allows users to create and join communities, share content, and engage in discussions. It offers a unique approach to social networking by providing a federated network where users can choose their own servers and have more control over their data and interactions.

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