Connect Unity and Multilogin to Build Intelligent Automations

Choose a Trigger

Unity

When this happens...

Choose an Action

Multilogin

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Ready to use Unity and Multilogin automations

Actions and Triggers

When this happensTriggers

A trigger is an event that starts a workflow.

Unity Event Occurs

Unity Event Occurs

Runs when Unity Event Occurs

Request a new Trigger for Unity

Do thisActions

Action is the task that follows automatically within your Unity integrations.

Create or Update Browser Profile

Create or Update Browser Profile

Create or update a browser profile with OS, browser type, fingerprint masking, proxy, storage, tags, and start URLs.

List Workspaces

List Workspaces

Retrieve all workspaces in your Multilogin account, with optional search by name or email and role filtering.

Create Workspace Folder

Create Workspace Folder

Create a new folder in the current workspace.

Delete Workspace Folders

Delete Workspace Folders

Delete one or more workspace folders by their IDs.

List Workspace Folders

List Workspace Folders

Runs the workflow automatically when workspace folders are listed. Returns folders in the current workspace and supports optional search by name or ID, and filtering to folders that contain profiles or are empty.

Create Proxy Connection URLs

Create Proxy Connection URLs

Create proxy connection URLs for browser or profile use, specifying session type, protocol, location, count, and IP TTL for rotating sessions.

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Frequently Asked Questions

How do I start an integration between Unity and Multilogin?

To start, connect both your Unity and Multilogin accounts to viaSocket. Once connected, you can set up a workflow where an event in Unity triggers actions in Multilogin (or vice versa).

Can we customize how data from Unity is recorded in Multilogin?

Absolutely. You can customize how Unity data is recorded in Multilogin. This includes choosing which data fields go into which fields of Multilogin, setting up custom formats, and filtering out unwanted information.

How often does the data sync between Unity and Multilogin?

The data sync between Unity and Multilogin typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.

Can I filter or transform data before sending it from Unity to Multilogin?

Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.

Is it possible to add conditions to the integration between Unity and Multilogin?

Yes, you can set conditional logic to control the flow of data between Unity and Multilogin. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.

Unity

About Unity

A cross-platform real-time 3D development engine for creating interactive experiences.

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Multilogin

About Multilogin

Cloud phone and multi-account management platform for running separate Android devices and browser profiles from one dashboard, with tools for account isolation, team collaboration, and automation across social media and web platforms.

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