Connect Unity and ProofHub to Build Intelligent Automations

Choose a Trigger

Unity

When this happens...

Choose an Action

ProofHub

Automatically do this!

Ready to use Unity and ProofHub automations

Actions and Triggers

When this happensTriggers

A trigger is an event that starts a workflow.

Unity Event Occurs

Unity Event Occurs

Runs when Unity Event Occurs

New Discussion Or Topic Created

New Discussion Or Topic Created

Runs when new discussion or topic is created

New Task Added

New Task Added

Runs when a new task is added to a project in ProofHub.

Task or Subtask Updated

Task or Subtask Updated

Runs when a task or subtask is updated or marked completed in ProofHub

New Project Is Created

New Project Is Created

Runs when New Project Is Created

Project Updated

Project Updated

Runs when a project is updated

Do thisActions

Action is the task that follows automatically within your Unity integrations.

Create Task

Create Task

Creates a new task in a specified project.

Create Project

Create Project

Creates a new project in ProofHub.

Create Comment

Create Comment

Add a comment to a project task or topic.

Update Task

Update Task

Updates a task or subtask and optionally marks it as complete.

Delete Task

Delete Task

Deletes a task or subtask.

Create Announcement

Create Announcement

Create an announcement to notify selected users now or at a scheduled time.

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Frequently Asked Questions

How do I start an integration between Unity and ProofHub?

To start, connect both your Unity and ProofHub accounts to viaSocket. Once connected, you can set up a workflow where an event in Unity triggers actions in ProofHub (or vice versa).

Can we customize how data from Unity is recorded in ProofHub?

Absolutely. You can customize how Unity data is recorded in ProofHub. This includes choosing which data fields go into which fields of ProofHub, setting up custom formats, and filtering out unwanted information.

How often does the data sync between Unity and ProofHub?

The data sync between Unity and ProofHub typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.

Can I filter or transform data before sending it from Unity to ProofHub?

Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.

Is it possible to add conditions to the integration between Unity and ProofHub?

Yes, you can set conditional logic to control the flow of data between Unity and ProofHub. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.

Unity

About Unity

A cross-platform real-time 3D development engine for creating interactive experiences.

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ProofHub

About ProofHub

ProofHub is a comprehensive project management and team collaboration tool designed to streamline workflows, enhance productivity, and facilitate seamless communication among team members. It offers features such as task management, time tracking, file sharing, and project planning, making it ideal for teams of all sizes.

Learn More