Integrate Unity with Reply to automate workflows, sync data between apps, and eliminate repetitive tasks with AI-powered automation.
Mark as Finished in Reply when Unity Event Occurs in Unity
Remove Person From Campaign in Reply when Unity Event Occurs in Unity
Create Person and Push to Campaign in Reply when Unity Event Occurs in Unity
Create Person in Reply when Unity Event Occurs in Unity
Add Step to Campaign in Reply when Unity Event Occurs in Unity
Start from a real workflow other teams are already running.
Unity
When this happens...
Unity Event Occurs
Reply
Automatically do this!
Mark as Finished
Remove Person From Campaign
Create Person and Push to Campaign
Create Person
Add Step to Campaign
List Campaigns
List Campaign Schedules
List Schedules
List Contacts
List Lists
List Templates
List Contact Statistics
List Email Accounts
List Custom Fields
Mark as Finished in Reply when Unity Event Occurs in Unity
Use this flowRemove Person From Campaign in Reply when Unity Event Occurs in Unity
Use this flowCreate Person and Push to Campaign in Reply when Unity Event Occurs in Unity
Use this flowCreate Person in Reply when Unity Event Occurs in Unity
Use this flowAdd Step to Campaign in Reply when Unity Event Occurs in Unity
Use this flowList Campaigns in Reply when Unity Event Occurs in Unity
Use this flowList Campaign Schedules from Reply when Unity Event Occurs in Unity
Use this flowList Schedules in Reply when Unity Event Occurs in Unity
Use this flowList Contacts in Reply when Unity Event Occurs in Unity
Use this flowList Lists in Reply when Unity Event Occurs in Unity
Use this flowEverything you can automate between Unity and Reply.
When this happensTriggers
A trigger is an event that starts a workflow.
Runs when Unity Event Occurs
Action is the task that follows automatically within your Unity integrations.
Marks a person as finished in the campaign (i.e., they have completed all required steps or the campaign has ended for them).
Removes a person from a specific campaign in an array of campaigns.
Creates a person and immediately adds them to a campaign.
Creates a new person.
Adds a new step to an existing campaign.
Get List of Campaigns

Follow a simple walkthrough to create, test, and launch your first automation.
Connect your apps
Link the apps you want to automate.
Configure your workflow
Set up triggers, actions, and map your data.
Test & publish
Test your workflow and publish it.
Recognized by leading review platforms and trusted by 10,000+ businesses worldwide.

Just describe the task in plain English. viaSocket AI selects the right apps, builds the workflow, maps the fields, and prepares everything for review before you publish.

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A cross-platform real-time 3D development engine for creating interactive experiences.
Learn moreReply is a sales automation platform that puts outreach on autopilot, while still making each communication personal.
Learn moreSign up for a free viaSocket account, then authorize both your Unity and Reply accounts. From there, pick a trigger in one app and an action in the other. Your first workflow can be live in under five minutes.
Yes. viaSocket uses instant triggers where available, so data moves between Unity and Reply as soon as the event happens. Scheduled polling triggers run at a maximum interval of 15 minutes.
Yes. You can map specific fields, apply filters to skip records that do not match your conditions, and transform values before they reach Reply. No coding required.
Yes. You can set up a workflow where Unity triggers actions in Reply, and a separate workflow where Reply triggers actions in Unity. Both run independently and in real time.
viaSocket logs every run so you can see exactly what succeeded and what failed. Failed tasks can be retried from the dashboard without re-configuring the workflow.
Yes, there is a free plan that covers basic workflows between Unity and Reply. Paid plans unlock higher task limits, faster polling, and advanced features like multi-step workflows and conditional logic.
No. The entire Unity and Reply integration is built through a visual, point-and-click interface. Code blocks are available if you want them, but they are never required.