Connect Unity and WMS Lite to Build Intelligent Automations

Choose a Trigger

Unity

When this happens...

Choose an Action

WMS Lite

Automatically do this!

Enable Integrations or automations with these events of Unity and WMS Lite

Enable Integrations or automations with these events of Unity and WMS Lite

Triggers

Unity Event Occurs

Unity Event Occurs

Runs when Unity Event Occurs

Request a new Trigger for Unity

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Frequently Asked Questions

How do I start an integration between Unity and WMS Lite?

To start, connect both your Unity and WMS Lite accounts to viaSocket. Once connected, you can set up a workflow where an event in Unity triggers actions in WMS Lite (or vice versa).

Can we customize how data from Unity is recorded in WMS Lite?

Absolutely. You can customize how Unity data is recorded in WMS Lite. This includes choosing which data fields go into which fields of WMS Lite, setting up custom formats, and filtering out unwanted information.

How often does the data sync between Unity and WMS Lite?

The data sync between Unity and WMS Lite typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.

Can I filter or transform data before sending it from Unity to WMS Lite?

Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.

Is it possible to add conditions to the integration between Unity and WMS Lite?

Yes, you can set conditional logic to control the flow of data between Unity and WMS Lite. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.