Connect Unity and Wordware to Build Intelligent Automations

Choose a Trigger

Unity

When this happens...

Choose an Action

  Wordware

Automatically do this!

Actions and Triggers

When this happensTriggers

A trigger is an event that starts a workflow.

Unity Event Occurs

Unity Event Occurs

Runs when Unity Event Occurs

Request a new Trigger for Unity

Do thisActions

Action is the task that follows automatically within your Unity integrations.

Run App

Run App

Run a Wordware App

Request a new Action for Unity

Need help building your workflow?

Get instant answers from our AI assistant or connect with a support specialist anytime.

Frequently Asked Questions

How do I start an integration between Unity and Wordware?

To start, connect both your Unity and Wordware accounts to viaSocket. Once connected, you can set up a workflow where an event in Unity triggers actions in Wordware (or vice versa).

Can we customize how data from Unity is recorded in Wordware?

Absolutely. You can customize how Unity data is recorded in Wordware. This includes choosing which data fields go into which fields of Wordware, setting up custom formats, and filtering out unwanted information.

How often does the data sync between Unity and Wordware?

The data sync between Unity and Wordware typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.

Can I filter or transform data before sending it from Unity to Wordware?

Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.

Is it possible to add conditions to the integration between Unity and Wordware?

Yes, you can set conditional logic to control the flow of data between Unity and Wordware. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.