Connect Unity and workast to Build Intelligent Automations

Choose a Trigger

Unity

When this happens...

Choose an Action

workast

Automatically do this!

Ready to use Unity and workast automations

Actions and Triggers

When this happensTriggers

A trigger is an event that starts a workflow.

Unity Event Occurs

Unity Event Occurs

Runs when Unity Event Occurs

New Task Created

New Task Created

Triggers when a new task is created in your Workast account.

Request a new Trigger for Unity

Do thisActions

Action is the task that follows automatically within your Unity integrations.

Create a Task

Create a Task

create a task in workast app.

Create a Space

Create a Space

create a new space in workast.

Creates a Subtask

Creates a Subtask

Creates a new subtask on a task.

Update Space

Update Space

Update an existing space.

Create a Tag

Create a Tag

Create a new tag

Add Tag

Add Tag

Add a tag to a task

Request a new Action for Unity

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Frequently Asked Questions

How do I start an integration between Unity and workast?

To start, connect both your Unity and workast accounts to viaSocket. Once connected, you can set up a workflow where an event in Unity triggers actions in workast (or vice versa).

Can we customize how data from Unity is recorded in workast?

Absolutely. You can customize how Unity data is recorded in workast. This includes choosing which data fields go into which fields of workast, setting up custom formats, and filtering out unwanted information.

How often does the data sync between Unity and workast?

The data sync between Unity and workast typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.

Can I filter or transform data before sending it from Unity to workast?

Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.

Is it possible to add conditions to the integration between Unity and workast?

Yes, you can set conditional logic to control the flow of data between Unity and workast. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.