IntegrationsfolkAnimal Crossing: Pocket Camp
folk + Animal Crossing: Pocket Camp

Connect folk and Animal Crossing: Pocket Camp to Build Intelligent Automations

Choose a Trigger

folk

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Choose an Action

Animal Crossing: Pocket Camp

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Enable Integrations or automations with these events of folk and Animal Crossing: Pocket Camp

Enable Integrations or automations with these events of folk and Animal Crossing: Pocket Camp

Actions

Create Person

Create Person

Create a new contact Person in your folk group .

Create Company

Create Company

Create a new contact Company in your folk group .

Update Person

Update Person

Update a contact Person in your folk group.

Update Company

Update Company

Update a contact Company in your folk group.

Search Person

Search Person

Seach a Person by their person ID,email,name

Search Company

Search Company

Search a company by their Contact ID, Email, or Name.

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Frequently Asked Questions

How do I start an integration between folk and Animal Crossing: Pocket Camp?

To start, connect both your folk and Animal Crossing: Pocket Camp accounts to viaSocket. Once connected, you can set up a workflow where an event in folk triggers actions in Animal Crossing: Pocket Camp (or vice versa).

Can we customize how data from folk is recorded in Animal Crossing: Pocket Camp?

Absolutely. You can customize how folk data is recorded in Animal Crossing: Pocket Camp. This includes choosing which data fields go into which fields of Animal Crossing: Pocket Camp, setting up custom formats, and filtering out unwanted information.

How often does the data sync between folk and Animal Crossing: Pocket Camp?

The data sync between folk and Animal Crossing: Pocket Camp typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.

Can I filter or transform data before sending it from folk to Animal Crossing: Pocket Camp?

Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.

Is it possible to add conditions to the integration between folk and Animal Crossing: Pocket Camp?

Yes, you can set conditional logic to control the flow of data between folk and Animal Crossing: Pocket Camp. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.

folk

About folk

Folk is the next-generation CRM for teams, designed to make relationship management simple, collaborative, and adaptable. It centralizes contacts, deals, and communications in one intuitive workspace, so teams can work together seamlessly. With customizable fields, powerful search, and flexible pipelines, Folk adapts to any workflow — whether for sales, recruiting, partnerships, or community building. Its modern design and integrations help teams save time, stay organized, and focus on building stronger relationships.

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Animal Crossing: Pocket Camp

About Animal Crossing: Pocket Camp

Animal Crossing: Pocket Camp is a mobile game that allows players to create and manage their own campsite, interact with animal characters, and engage in various activities like fishing, bug catching, and crafting. It's a delightful and relaxing experience for fans of the Animal Crossing series.

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