IntegrationsLokaliseAnimal Crossing: Pocket Camp
Lokalise + Animal Crossing: Pocket Camp

Connect Lokalise and Animal Crossing: Pocket Camp to Build Intelligent Automations

Choose a Trigger

Lokalise

When this happens...

Choose an Action

Animal Crossing: Pocket Camp

Automatically do this!

Enable Integrations or automations with these events of Lokalise and Animal Crossing: Pocket Camp

Enable Integrations or automations with these events of Lokalise and Animal Crossing: Pocket Camp

Triggers

Key Added

Key Added

Triggers when a new key is added to the project.

Contributor Added

Contributor Added

Triggers when a new contributor is added to the project.

Contributor Removed

Contributor Removed

Triggers when an existing contributor is removed from the project.

Key Removed

Key Removed

Triggers when an existing key is removed from the project.

Key  Modified

Key Modified

Triggers when an existing key is modified from the project.

Key Comment Added

Key Comment Added

Triggers when a new comment is added to the key.

Actions

Delete Project

Delete Project

Delete an existing Project.

Create Project

Create Project

Creates a Project.

Create Comment

Create Comment

Creates a Comment.

Update Translation

Update Translation

Update an existing translation.

Create Task

Create Task

Creates a Task.

Create Branch

Create Branch

Creates a Branch.

We'll help you get started

Our team is all set to help you!

Customer support expert avatarTechnical support expert avatarAutomation specialist expert avatarIntegration expert avatar

Frequently Asked Questions

How do I start an integration between Lokalise and Animal Crossing: Pocket Camp?

To start, connect both your Lokalise and Animal Crossing: Pocket Camp accounts to viaSocket. Once connected, you can set up a workflow where an event in Lokalise triggers actions in Animal Crossing: Pocket Camp (or vice versa).

Can we customize how data from Lokalise is recorded in Animal Crossing: Pocket Camp?

Absolutely. You can customize how Lokalise data is recorded in Animal Crossing: Pocket Camp. This includes choosing which data fields go into which fields of Animal Crossing: Pocket Camp, setting up custom formats, and filtering out unwanted information.

How often does the data sync between Lokalise and Animal Crossing: Pocket Camp?

The data sync between Lokalise and Animal Crossing: Pocket Camp typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.

Can I filter or transform data before sending it from Lokalise to Animal Crossing: Pocket Camp?

Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.

Is it possible to add conditions to the integration between Lokalise and Animal Crossing: Pocket Camp?

Yes, you can set conditional logic to control the flow of data between Lokalise and Animal Crossing: Pocket Camp. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.

Lokalise

About Lokalise

Lokalise is a translation management tool that lets you structure and automate workflows while encouraging collaboration among all involved.

Learn More
Animal Crossing: Pocket Camp

About Animal Crossing: Pocket Camp

Animal Crossing: Pocket Camp is a mobile game that allows players to create and manage their own campsite, interact with animal characters, and engage in various activities like fishing, bug catching, and crafting. It's a delightful and relaxing experience for fans of the Animal Crossing series.

Learn More