Integrations Repurpose LOL touchSMS
Repurpose LOL + touchSMS

Connect Repurpose LOL and touchSMS to Build Intelligent Automations

Choose a Trigger

Repurpose LOL

When this happens...

Choose an Action

touchSMS

Automatically do this!

Actions and Triggers

When this happensTriggers

A trigger is an event that starts a workflow.

New SMS Received

New SMS Received

Triggers when your touchSMS account receives a new SMS and provides the message details (sender, text, time).

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Do thisActions

Action is the task that follows automatically within your Repurpose LOL integrations.

Create Recording

Create Recording

Create a new recording in a workspace

Create Contact

Create Contact

Add a new contact in touchSMS using a mobile number and optional details (first name, surname, email, group). Can update the contact if the number already exists.

Send SMS

Send SMS

Send a text message to the specified phone number using your approved sender ID.

Send Verification SMS

Send Verification SMS

Send an SMS verification code to a recipient using the touchSMS verification template.

Add Opt-Out Number

Add Opt-Out Number

Adds a mobile number to the touchSMS opt-out list to stop SMS delivery.

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Frequently Asked Questions

How do I start an integration between Repurpose LOL and touchSMS?

To start, connect both your Repurpose LOL and touchSMS accounts to viaSocket. Once connected, you can set up a workflow where an event in Repurpose LOL triggers actions in touchSMS (or vice versa).

Can we customize how data from Repurpose LOL is recorded in touchSMS?

Absolutely. You can customize how Repurpose LOL data is recorded in touchSMS. This includes choosing which data fields go into which fields of touchSMS, setting up custom formats, and filtering out unwanted information.

How often does the data sync between Repurpose LOL and touchSMS?

The data sync between Repurpose LOL and touchSMS typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.

Can I filter or transform data before sending it from Repurpose LOL to touchSMS?

Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.

Is it possible to add conditions to the integration between Repurpose LOL and touchSMS?

Yes, you can set conditional logic to control the flow of data between Repurpose LOL and touchSMS. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.

Repurpose LOL

About Repurpose LOL

Repurpose LOL is a platform designed to help users efficiently repurpose and distribute their content across various social media platforms. It automates the process of transforming existing content into different formats suitable for multiple channels, enhancing reach and engagement.

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touchSMS

About touchSMS

touchSMS is a simple app to send and receive SMS from any application.

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