Connect Roblox and Apollo to Build Intelligent Automations

Choose a Trigger

Roblox

When this happens...

Choose an Action

Apollo

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Actions and Triggers

When this happensTriggers

A trigger is an event that starts a workflow.

Subscription Resubscribed

Subscription Resubscribed

Trigger when a Roblox user's subscription is renewed or reactivated and send the subscription details to viaSocket.

New Account

New Account

Triggers when a new account is created

New Contact

New Contact

Triggers when a new contact is created

Contact Updated

Contact Updated

Triggers when an existing account is updated

Request a new Trigger for Roblox

Do thisActions

Action is the task that follows automatically within your Roblox integrations.

Get Roblox Group

Get Roblox Group

Retrieve a Roblox group's details (display name, description, owner, member count, and settings) by group ID.

List Group Members

List Group Members

Retrieve members and their roles for a Roblox group using its Group ID.

Create Account

Create Account

Creates a new account

Create Contact

Create Contact

Creates a new contact to your team's Apollo account.

Create Deal

Create Deal

Creates a new deals for an Apollo account

Create Task

Create Task

Creates a new task

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Step by step guides to integrate Roblox and Apollo

Frequently Asked Questions

How do I start an integration between Roblox and Apollo?

To start, connect both your Roblox and Apollo accounts to viaSocket. Once connected, you can set up a workflow where an event in Roblox triggers actions in Apollo (or vice versa).

Can we customize how data from Roblox is recorded in Apollo?

Absolutely. You can customize how Roblox data is recorded in Apollo. This includes choosing which data fields go into which fields of Apollo, setting up custom formats, and filtering out unwanted information.

How often does the data sync between Roblox and Apollo?

The data sync between Roblox and Apollo typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.

Can I filter or transform data before sending it from Roblox to Apollo?

Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.

Is it possible to add conditions to the integration between Roblox and Apollo?

Yes, you can set conditional logic to control the flow of data between Roblox and Apollo. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.

Roblox

About Roblox

Roblox is an online platform and game creation system that allows users to design, create, and play games created by other users. It offers a wide range of tools and features for game development and social interaction.

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Apollo

About Apollo

Apollo is a unified engagement platform that is the foundation for your entire end-to-end sales strategy. Teams get access to a database of over 200 million contacts, as well as a host of different engagement and analytics tools.

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