Integrations Unity Mastodon Fediverse
Unity + Mastodon Fediverse

Connect Unity and Mastodon Fediverse to Build Intelligent Automations

Choose a Trigger

Unity

When this happens...

Choose an Action

Mastodon Fediverse

Automatically do this!

Actions and Triggers

When this happensTriggers

A trigger is an event that starts a workflow.

Unity Event Occurs

Unity Event Occurs

Runs when Unity Event Occurs

Request a new Trigger for Unity

Do thisActions

Action is the task that follows automatically within your Unity integrations.

Create Post

Create Post

This function sends a request to the platform's API to create a new post with the provided content, visibility, and other optional parameters like hashtags, mentions, and media attachments.

Request a new Action for Unity

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Frequently Asked Questions

How do I start an integration between Unity and Mastodon Fediverse?

To start, connect both your Unity and Mastodon Fediverse accounts to viaSocket. Once connected, you can set up a workflow where an event in Unity triggers actions in Mastodon Fediverse (or vice versa).

Can we customize how data from Unity is recorded in Mastodon Fediverse?

Absolutely. You can customize how Unity data is recorded in Mastodon Fediverse. This includes choosing which data fields go into which fields of Mastodon Fediverse, setting up custom formats, and filtering out unwanted information.

How often does the data sync between Unity and Mastodon Fediverse?

The data sync between Unity and Mastodon Fediverse typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.

Can I filter or transform data before sending it from Unity to Mastodon Fediverse?

Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.

Is it possible to add conditions to the integration between Unity and Mastodon Fediverse?

Yes, you can set conditional logic to control the flow of data between Unity and Mastodon Fediverse. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.