Connect Unity and Maybe to Build Intelligent Automations

Choose a Trigger

Unity

When this happens...

Choose an Action

Maybe

Automatically do this!

Ready to use Unity and Maybe automations

Actions and Triggers

When this happensTriggers

A trigger is an event that starts a workflow.

Unity Event Occurs

Unity Event Occurs

Runs when Unity Event Occurs

Request a new Trigger for Unity

Do thisActions

Action is the task that follows automatically within your Unity integrations.

Create User

Create User

Create a new user.

Create Task

Create Task

Create a new task.

List Tasks

List Tasks

Retrieve all the tasks.

Delete Task

Delete Task

Delete a specific task.

Update Task

Update Task

Update the specific task.

Find Task

Find Task

Retrieve the details of a specific task.

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Frequently Asked Questions

How do I start an integration between Unity and Maybe?

To start, connect both your Unity and Maybe accounts to viaSocket. Once connected, you can set up a workflow where an event in Unity triggers actions in Maybe (or vice versa).

Can we customize how data from Unity is recorded in Maybe?

Absolutely. You can customize how Unity data is recorded in Maybe. This includes choosing which data fields go into which fields of Maybe, setting up custom formats, and filtering out unwanted information.

How often does the data sync between Unity and Maybe?

The data sync between Unity and Maybe typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.

Can I filter or transform data before sending it from Unity to Maybe?

Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.

Is it possible to add conditions to the integration between Unity and Maybe?

Yes, you can set conditional logic to control the flow of data between Unity and Maybe. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.

Unity

About Unity

A cross-platform real-time 3D development engine for creating interactive experiences.

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Maybe

About Maybe

Maybe* is a tool that helps organisations listen and engage with their customers through social media, benchmark their results, and optimise the ROI of their activity.

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