Connect viaSocket Table and Unity to Build Intelligent Automations

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viaSocket Table

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Unity

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Ready to use viaSocket Table and Unity automations

Actions and Triggers

When this happensTriggers

A trigger is an event that starts a workflow.

Column Value Changes

Column Value Changes

Runs when column value changes

New Row Created

New Row Created

Runs when new row is created

Record Is Updated

Record Is Updated

Runs when record is updated

Record Is Deleted

Record Is Deleted

Runs when record is deleted

Unity Event Occurs

Unity Event Occurs

Runs when Unity Event Occurs

Request a new Trigger for viaSocket Table

Do thisActions

Action is the task that follows automatically within your viaSocket Table integrations.

Add Rows To Table

Add Rows To Table

Insert one or more rows

Update Table Rows

Update Table Rows

Update rows and attachments

Get Table Rows

Get Table Rows

Get table rows using filters

List Table Columns

List Table Columns

Get all columns in a table

Upload Files to Record

Upload Files to Record

Attach files by URL or Base64

Request a new Action for viaSocket Table

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Frequently Asked Questions

How do I start an integration between viaSocket Table and Unity?

To start, connect both your viaSocket Table and Unity accounts to viaSocket. Once connected, you can set up a workflow where an event in viaSocket Table triggers actions in Unity (or vice versa).

Can we customize how data from viaSocket Table is recorded in Unity?

Absolutely. You can customize how viaSocket Table data is recorded in Unity. This includes choosing which data fields go into which fields of Unity, setting up custom formats, and filtering out unwanted information.

How often does the data sync between viaSocket Table and Unity?

The data sync between viaSocket Table and Unity typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.

Can I filter or transform data before sending it from viaSocket Table to Unity?

Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.

Is it possible to add conditions to the integration between viaSocket Table and Unity?

Yes, you can set conditional logic to control the flow of data between viaSocket Table and Unity. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.

viaSocket Table

About viaSocket Table

viaSocket Table is an integrated data workspace for storing, organizing, and managing records that power automations and AI-driven workflows. It helps teams keep workflow data updated, accessible, and ready to use across connected apps and automation flows.

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Unity

About Unity

A cross-platform real-time 3D development engine for creating interactive experiences.

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