Integrate Ybug with Flutterwave to automate workflows, sync data between apps, and eliminate repetitive tasks with AI-powered automation.
Start from a real workflow other teams are already running.
Ybug
When this happens...
Flutterwave
Automatically do this!
Create Transfer
Create Recurring Payment Plan
Find Transfer
Find Transaction
Create Project in Ybug when New Transfer in Flutterwave
Use this flowList Teams in Ybug when New Transfer in Flutterwave
Use this flowList Team Projects from Ybug when New Transfer in Flutterwave
Use this flowCreate Tag in Ybug when New Transfer in Flutterwave
Use this flowList Tags from Ybug when New Transfer in Flutterwave
Use this flowDelete Tag in Ybug when New Transfer in Flutterwave
Use this flowDelete Project in Ybug when New Transfer in Flutterwave
Use this flowList Project Feedback from Ybug when New Transfer in Flutterwave
Use this flowUpdate Feedback in Ybug when New Transfer in Flutterwave
Use this flowList Project Members from Ybug when New Transfer in Flutterwave
Use this flowEverything you can automate between Ybug and Flutterwave.
When this happensTriggers
A trigger is an event that starts a workflow.
Triggers when a new transfer is added.
Triggers when a new subscription is created in Flutterwave.
Triggers when a subscription is cancelled in Flutterwave.
Triggers when a new transaction is added.
Action is the task that follows automatically within your Ybug integrations.
Set up a new project in Ybug to gather annotated screenshots, comments, and technical context for bug reporting and website feedback.
List teams for the account: return all teams, filter by name, or find a team by ID.
List a team's projects or a specific project, with optional name search, archived filtering, and pagination.
Create a new tag for organizing and categorizing feedback within your Ybug team.
List a team's tags or retrieve a specific tag by ID or name.
Permanently delete a tag and remove it from any associated feedback.

Follow a simple walkthrough to create, test, and launch your first automation.
Connect your apps
Link the apps you want to automate.
Configure your workflow
Set up triggers, actions, and map your data.
Test & publish
Test your workflow and publish it.
Recognized by leading review platforms and trusted by 10,000+ businesses worldwide.
Just describe the task in plain English. viaSocket AI selects the right apps, builds the workflow, maps the fields, and prepares everything for review before you publish.

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Visual bug reporting and website feedback tool that lets teams collect annotated screenshots, comments, and technical context from websites and web apps.
Learn moreFlutterwave is a payment gateway that allows businesses, developers, individual, and organisations to collect one-time and recurring payments, disburse payments, perform customer KYC and sell bill services.
Learn moreSign up for a free viaSocket account, then authorize both your Ybug and Flutterwave accounts. From there, pick a trigger in one app and an action in the other. Your first workflow can be live in under five minutes.
Yes. viaSocket uses instant triggers where available, so data moves between Ybug and Flutterwave as soon as the event happens. Scheduled polling triggers run at a maximum interval of 15 minutes.
Yes. You can map specific fields, apply filters to skip records that do not match your conditions, and transform values before they reach Flutterwave. No coding required.
Yes. You can set up a workflow where Ybug triggers actions in Flutterwave, and a separate workflow where Flutterwave triggers actions in Ybug. Both run independently and in real time.
viaSocket logs every run so you can see exactly what succeeded and what failed. Failed tasks can be retried from the dashboard without re-configuring the workflow.
Yes, there is a free plan that covers basic workflows between Ybug and Flutterwave. Paid plans unlock higher task limits, faster polling, and advanced features like multi-step workflows and conditional logic.
No. The entire Ybug and Flutterwave integration is built through a visual, point-and-click interface. Code blocks are available if you want them, but they are never required.