IntegrationsOneHash ChatAnimal Crossing: Pocket Camp
OneHash Chat + Animal Crossing: Pocket Camp

Connect OneHash Chat and Animal Crossing: Pocket Camp to Build Intelligent Automations

Choose a Trigger

OneHash Chat

When this happens...

Choose an Action

Animal Crossing: Pocket Camp

Automatically do this!

Enable Integrations or automations with these events of OneHash Chat and Animal Crossing: Pocket Camp

Enable Integrations or automations with these events of OneHash Chat and Animal Crossing: Pocket Camp

Triggers

New Message is Created

New Message is Created

Triggers when a new messsage is created.

New Conversation is Created

New Conversation is Created

Triggers when a new conversation is created.

Conversation is Updated

Conversation is Updated

Triggers when an existing conversation is update.

Conversation Status is Changed

Conversation Status is Changed

Triggers when a conversation status is changed.

Contact Created

Contact Created

Triggers when a new contact is created.

Contact Updated

Contact Updated

Triggers when an existing contact is updated.

Request a new Trigger for OneHash Chat

Actions

Create a Contact

Create a Contact

Creates a new contact.

Get all Contacts

Get all Contacts

Listing all the resolved contacts.

Get a Contact

Get a Contact

Get a contact belonging to the account using ID.

Delete a Contact

Delete a Contact

Removes an existing contact.

Update a Contact

Update a Contact

Update a contact belonging to the account using ID.

Get all Conversations Details

Get all Conversations Details

Get all details regarding a conversation with all messages in the conversation.

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Frequently Asked Questions

How do I start an integration between OneHash Chat and Animal Crossing: Pocket Camp?

To start, connect both your OneHash Chat and Animal Crossing: Pocket Camp accounts to viaSocket. Once connected, you can set up a workflow where an event in OneHash Chat triggers actions in Animal Crossing: Pocket Camp (or vice versa).

Can we customize how data from OneHash Chat is recorded in Animal Crossing: Pocket Camp?

Absolutely. You can customize how OneHash Chat data is recorded in Animal Crossing: Pocket Camp. This includes choosing which data fields go into which fields of Animal Crossing: Pocket Camp, setting up custom formats, and filtering out unwanted information.

How often does the data sync between OneHash Chat and Animal Crossing: Pocket Camp?

The data sync between OneHash Chat and Animal Crossing: Pocket Camp typically happens in real-time through instant triggers. And a maximum of 15 minutes in case of a scheduled trigger.

Can I filter or transform data before sending it from OneHash Chat to Animal Crossing: Pocket Camp?

Yes, viaSocket allows you to add custom logic or use built-in filters to modify data according to your needs.

Is it possible to add conditions to the integration between OneHash Chat and Animal Crossing: Pocket Camp?

Yes, you can set conditional logic to control the flow of data between OneHash Chat and Animal Crossing: Pocket Camp. For instance, you can specify that data should only be sent if certain conditions are met, or you can create if/else statements to manage different outcomes.

OneHash Chat

About OneHash Chat

OneHash Chat is a comprehensive communication platform designed to streamline interactions and enhance collaboration within organizations. It offers a suite of features including real-time messaging, file sharing, and integration with various business tools to ensure seamless workflow and productivity.

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Animal Crossing: Pocket Camp

About Animal Crossing: Pocket Camp

Animal Crossing: Pocket Camp is a mobile game that allows players to create and manage their own campsite, interact with animal characters, and engage in various activities like fishing, bug catching, and crafting. It's a delightful and relaxing experience for fans of the Animal Crossing series.

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